StatusLive Servers online11,826 Players80,135 Populated3,731 Wiped · 3 h265 Interval5 min Date29 OCT 2026

DWG RG-S13869Server sheetchecked 9m ago

DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026

Online 51.38.155.240:25208 checked 9m ago

1x quad weekly wipes vanillamoddedoxide
Connect
Players now 0/ 500 0% full
7-day average0peak 1
Rank#13,869top 62%
Last wipe14d agoweekly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75115:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Fig. 1Players on DiamondRust RED - Classic X1 | NOLIM | FPS+...
Fig. 2

Server performance

05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 62% of all ranked servers, and #584 of the quad servers (top 71%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01 0 / 50
02 2 / 200
03 2 / 100
04
⦿ ICEFUSE Vanilla (Solo/Duo/Trio/Quad) JUST WIPEDEU · quad · weekly · 2 on average
3 / 200
05
[LATAM] VAINILLA Solo/Duo/Trio/Quad | 28/10 WipeSA · quad · weekly · 109 on average
29 / 200
06
WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPEDNA · quad · weekly · 56 on average
23 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026 online, and what uptime has been recorded?

DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026 is up at this moment. Counted from its reported uptime, the last restart was about 3 days 2 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 15 October 2026.

How does DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026 perform, as measured?

The last 48 hours give an average of 148 server fps and a floor of 105. Counted at its highest: 68,774 entities, buildings, deployables and the rest of the world included. 4,781 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026 hosted?

There is no region published by DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 51.38.155.240:25208.

On which Rust version is DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026 running?

On Linux, DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026 runs Rust network protocol 2635 and build 167781. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026?

Current player count on DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026: 0, of 500 slots. The seven-day mean is 0 players; the peak over the same period is 1. Averaged over the last 48 hours, the player count is highest at 20:00 UTC: 0 players.

Against other Rust servers, where is DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026 placed?

Within the top 62% of all ranked servers: DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026 at #13,869 for player hours, seven days recorded. Ranked #584 among quad servers.

Wipe data

On DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026, when do wipes occur?

Estimated from the force wipe is when DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026's next wipe falls. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 14 days 9 hours ago the current world was made. A wipe every week is the schedule its tags set out.

Rules and settings

Which settings does DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026 run, and what rules?

1x gather is stated in the name of DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026. A group tops out at 4 players (quad). survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Its own label is vanilla, meaning rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.

On which map is DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026 played?

DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026 runs a procedural map of size 3,500 with seed 1, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026 appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026 are: Modded Rust servers. It is returned by these filters on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Gather rate: 1x.

Which meaning is attached to each tag on DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026?

gmrust (Game mode): Survival in standard Rust style; mp500 (Max players): The slot count is 500; ts4 (Group limit): The team limit is 4; v2635 (Protocol): Your game must match protocol 2635 to join; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^w (Weekly): The wipe cycle is one week; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026 publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026?

Enter client.connect 51.38.155.240:25208 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://diamondproject.fun/ is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,^w,^v,gmrust,cs167781,ts4,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp500
Max players The slot count is 500.
ts4
Group limit The team limit is 4.
v2635
Protocol Your game must match protocol 2635 to join.
cs167781
Build Build: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly The wipe cycle is one week.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded