StatusLive Servers online11,795 Players84,975 Populated3,889 Wiped · 3 h168 Interval5 min Date28 OCT 2026

DWG RG-S1467Server sheetchecked 12m ago

[ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)

Online EU · fra 51.38.28.196:28015 checked 12m ago

biweekly wipes vanillamoddedoxide
Connect
Players now 1/ 50 2% full
7-day average4peak 17
Rank#1,467top 7% · #590 in EU
Last wipe13d agobiweekly schedule
Next wipe8d 3hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0510152016:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Fig. 1Players on [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)
Fig. 2

Server performance

01020304016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 7% of all ranked servers, top 20% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 3h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak19players, last three wipes
crowd held0%else halves by day 6.5

Coming wipes

  1. 8d 3hThu 5 Nov, 19:00 UTCFW
  2. 14d 22hThu 12 Nov, 14:30 UTC
  3. 36d 3hThu 3 Dec, 19:00 UTCFW
  4. 42d 22hThu 10 Dec, 14:30 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 15, 3 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:30 UTC13d ago 15 – running 2
Thu 1 Oct, 18:04 UTC FW26d ago 23 halved by day 6 13.9 days 3
Thu 17 Sep, 15:54 UTC40d ago 20 halved by day 7 14.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026), and is it up?

Right now, [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) is recorded as online. The uptime it reports puts the last restart at about 8 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. First seen by Rust Graphs on 13 September 2026.

How does [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) perform, as measured?

30 server fps on average over the last 48 hours, and never under 30. Counted at its highest: 153,057 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,755 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)?

Region code fra applies to [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026), which carries the EU tag and is listed in Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 51.38.28.196:28015 is its address.

What Rust version is recorded for [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026). To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)?

Current player count on [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026): 1, of 50 slots. Averaged across seven days, the player count is 4, with a peak of 17. The 48-hour peak falls at 18:00 UTC, averaging 10 players.

Against other Rust servers, where is [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) placed?

The same seven-day player-hour count places [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) at #590 within Europe, #1,467 across all ranked servers and in the top 7% of them.

Wipe data

What is recorded on [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) on wipe day?

An average of 19 players was recorded at the busiest point of its recent wipes. 3 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 6.5.

On [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026), when do wipes occur?

every 4 weeks on Thursday at 14:30 UTC is how [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 13 days 1 hours ago. Its tags give a wipe schedule of one wipe every two weeks.

Map and rules

Which settings does [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) run, and what rules?

No gather rate is stated in the name of [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026). 16 players is the published group limit. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Its own label is vanilla, meaning rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.

On which map is [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) played?

Seed 12 and size 4,200 define the procedural map [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: Custom Map.

Filters

Where does [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) appear among the Rust Graphs lists and filters?

On Rust Graphs, [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) is placed in these lists: Europe servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)?

gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slots: 50; ts16 (Group limit): Teams hold no more than 16; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $rfra (Region code): Region code: fra; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): The browser's listing places it under Europe are the tags [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)?

Enter client.connect 51.38.28.196:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/hGRq3yC9QS.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$rfra,v2635,^b,^v,EU,gmvanilla,cs168909,ts16,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players Slots: 50.
ts16
Group limit Teams hold no more than 16.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$rfra
Region code Region code: fra.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

EU
Europe The browser's listing places it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded