StatusLive Servers online11,617 Players40,309 Populated2,963 Wiped · 3 h87 Interval5 min Date29 OCT 2026

DWG RG-S15339Server sheetchecked 7m ago

[EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries

Online 51.68.234.17:28090 checked 7m ago

2x moddedcarbon
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,339top 69%
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Fig. 1Players on [EU] Dirty Gofer Vanilla | 2x | Town | No...
Fig. 2

Server performance

05010015020008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap24.7 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 21:51 UTC18d ago 0 – running 0
Wed 16 Sep, 05:45 UTC43d ago 0 – 24.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

How reliable is [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries, and is it online now?

Right now, [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries is recorded as online. Counted from its reported uptime, the last restart was about 8 days 17 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.

Is [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries stable in the figures recorded?

The last 48 hours give an average of 116 server fps and a floor of 69. Counted at its highest: 75,426 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,014 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries hosted?

Its name points to Europe, though [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries publishes no region tag. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 51.68.234.17:28090 is its address.

On which Rust version is [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries running?

Rust network protocol 2634 and build 167398 on Linux: that is what [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries?

0 of 50 slots on [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries are taken at the latest refresh. Averaged across seven days, the player count is 0.

In the rankings, which position does [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries hold?

Over the last seven days, [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries records #15,339 for player hours: the top 69% of all ranked servers.

Wipe times

What is recorded on [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries on wipe day?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries?

The record of [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 18 days 9 hours ago the current world was made.

Settings

Which settings does [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries run, and what rules?

2x gather is stated in the name of [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

On which map is [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries played?

Size 3,700 with seed 32323: that is the procedural map [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries?

On Rust Graphs, [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries is placed in these lists: Servers with a 2x gather rate, Europe servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.

On [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs167398 (Build): Build: 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon are the tags [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries?

Connect with client.connect 51.68.234.17:28090: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs167398
Build Build: 167398.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded