DWG RG-S4475Server sheetchecked 13m ago
Test Server
Online 51.77.59.48:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 03:23 UTC3d ago | 1 | – | running | 1 |
| Wed 7 Oct, 12:20 UTC20d ago | 1 | halved by day 1 | 17.6 days | 0 |
| Thu 17 Sep, 01:36 UTC41d ago | 3 | halved by day 3 | 20.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Test Server online, and what uptime has been recorded?
Test Server is up at this moment. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. First seen by Rust Graphs on 13 September 2026.
In which location is Test Server hosted?
A region is not published by Test Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 51.77.59.48:28015.
On which Rust version is Test Server running?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Test Server. The same protocol is required for joining, and Steam updates your game to it.
Counts
How many players are plotted on Test Server?
Current player count on Test Server: 0, of 500 slots. The seven-day mean is 0 players; the peak over the same period is 1. Over the last 48 hours the busiest hour was 05:00 UTC, at an average of 1 players.
In the rankings, which position does Test Server hold?
Over the last seven days, Test Server records #4,475 for player hours: the top 20% of all ranked servers.
Schedules
On Test Server, what does the data show for wipe day?
An average of 2 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. On the wipes where it did not hold, the crowd dropped below half by day 2.
Which times and days are wipes plotted at on Test Server?
No next wipe can be predicted for Test Server: its wipes fall at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 3 days 1 hours ago.
Rules and settings
Which settings does Test Server run, and what rules?
Gather rate for Test Server: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is off.
What is the map for Test Server?
A procedural map, generated by the game, is what Test Server runs.
Lists and filters
On Rust Graphs, which lists and filters contain Test Server?
On Rust Graphs, Test Server is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
On Test Server, what is meant by each tag?
The game's server browser reads these tags from Test Server: gmrust (Game mode): Survival in standard Rust style; mp500 (Max players): 500 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
What is the way to connect to Test Server?
In Rust, press F1 and type client.connect 51.77.59.48:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp500
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.