DWG RG-S15326Server sheetchecked 10m ago
A Shockbyte Rust Server
Online 51.79.214.130:24878 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 08:08 UTC15d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is A Shockbyte Rust Server, and is it online now?
At this moment A Shockbyte Rust Server is online. Counted from its reported uptime, the last restart was about 2 days 18 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
How does A Shockbyte Rust Server perform, as measured?
Average server fps over the last 48 hours is 238; the lowest was 219. Counted at its highest: 16,917 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,602 MB. Players feel low fps and a climbing entity count as lag.
In which location is A Shockbyte Rust Server hosted?
A region is not published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 51.79.214.130:24878.
What Rust version is recorded for A Shockbyte Rust Server?
Rust network protocol 2635 and build 168909 on Linux: that is what A Shockbyte Rust Server runs. To join, your game must be on the same protocol; Steam handles the update.
Player data
What player count is recorded on A Shockbyte Rust Server?
0 of 125 slots on A Shockbyte Rust Server are taken at the latest refresh. Averaged across seven days, the player count is 0.
What rank has been recorded for A Shockbyte Rust Server?
Over the last seven days, A Shockbyte Rust Server records #15,326 for player hours: the top 69% of all ranked servers.
Wipe times
What happens on A Shockbyte Rust Server on the day of a wipe?
An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for A Shockbyte Rust Server?
A Shockbyte Rust Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 15 days 4 hours ago.
Settings
Which rules and settings are recorded for A Shockbyte Rust Server?
No gather rate is stated in the name of A Shockbyte Rust Server. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
On which map is A Shockbyte Rust Server played?
Size 2,000 with seed 808489829: that is the procedural map A Shockbyte Rust Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
On Rust Graphs, which lists and filters contain A Shockbyte Rust Server?
These Rust Graphs lists include A Shockbyte Rust Server: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on A Shockbyte Rust Server?
gmrust (Game mode): Survival in standard Rust style; mp125 (Max players): 125 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty are the tags A Shockbyte Rust Server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
How is A Shockbyte Rust Server joined?
In Rust, press F1 and type client.connect 51.79.214.130:24878 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp125
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.