StatusLive Servers online11,806 Players70,052 Populated3,612 Wiped · 3 h182 Interval5 min Date29 OCT 2026

DWG RG-S15326Server sheetchecked 10m ago

A Shockbyte Rust Server

Online 51.79.214.130:24878 checked 10m ago

Connect
Players now 0/ 125 0% full
7-day average0peak –
Rank#15,326top 69%
Last wipe15d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123414:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Fig. 1Players on A Shockbyte Rust Server
Fig. 2

Server performance

010020030040014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 08:08 UTC15d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average
527 / 550
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
437 / 450
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
59 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
63 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
56 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average
163 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is A Shockbyte Rust Server, and is it online now?

At this moment A Shockbyte Rust Server is online. Counted from its reported uptime, the last restart was about 2 days 18 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does A Shockbyte Rust Server perform, as measured?

Average server fps over the last 48 hours is 238; the lowest was 219. Counted at its highest: 16,917 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,602 MB. Players feel low fps and a climbing entity count as lag.

In which location is A Shockbyte Rust Server hosted?

A region is not published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 51.79.214.130:24878.

What Rust version is recorded for A Shockbyte Rust Server?

Rust network protocol 2635 and build 168909 on Linux: that is what A Shockbyte Rust Server runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on A Shockbyte Rust Server?

0 of 125 slots on A Shockbyte Rust Server are taken at the latest refresh. Averaged across seven days, the player count is 0.

What rank has been recorded for A Shockbyte Rust Server?

Over the last seven days, A Shockbyte Rust Server records #15,326 for player hours: the top 69% of all ranked servers.

Wipe times

What happens on A Shockbyte Rust Server on the day of a wipe?

An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for A Shockbyte Rust Server?

A Shockbyte Rust Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 15 days 4 hours ago.

Settings

Which rules and settings are recorded for A Shockbyte Rust Server?

No gather rate is stated in the name of A Shockbyte Rust Server. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is A Shockbyte Rust Server played?

Size 2,000 with seed 808489829: that is the procedural map A Shockbyte Rust Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain A Shockbyte Rust Server?

These Rust Graphs lists include A Shockbyte Rust Server: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on A Shockbyte Rust Server?

gmrust (Game mode): Survival in standard Rust style; mp125 (Max players): 125 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty are the tags A Shockbyte Rust Server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is A Shockbyte Rust Server joined?

In Rust, press F1 and type client.connect 51.79.214.130:24878 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp125
Max players 125 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded