DWG RG-S15318Server sheetchecked 11m ago
A Shockbyte x Discord Production Rust Server
Online 51.79.218.241:20562 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 14:58 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for A Shockbyte x Discord Production Rust Server, and is it up?
Right now, A Shockbyte x Discord Production Rust Server is recorded as online. About 5 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 6 of 168 hours up, 4% of the time. The first sighting of it by Rust Graphs was on 15 September 2026.
What does the recorded performance of A Shockbyte x Discord Production Rust Server show?
Average server fps over the last 48 hours is 239; the lowest was 233. Counted at its highest: 8,054 entities, buildings, deployables and the rest of the world included. Memory use peaked at 1,866 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for A Shockbyte x Discord Production Rust Server?
A region is not published by A Shockbyte x Discord Production Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 51.79.218.241:20562.
What Rust version is recorded for A Shockbyte x Discord Production Rust Server?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on A Shockbyte x Discord Production Rust Server. To join, your game must be on the same protocol; Steam handles the update.
Counts
How many players are plotted on A Shockbyte x Discord Production Rust Server?
At the last refresh, A Shockbyte x Discord Production Rust Server recorded 0 players across 125 slots. Averaged across seven days, the player count is 0.
Against other Rust servers, where is A Shockbyte x Discord Production Rust Server placed?
Within the top 69% of all ranked servers: A Shockbyte x Discord Production Rust Server at #15,318 for player hours, seven days recorded.
Wipe times
On A Shockbyte x Discord Production Rust Server, when do wipes occur?
Too few wipes are on record for A Shockbyte x Discord Production Rust Server to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 45 hours ago the current world was made.
Map and rules
Which rules and settings are recorded for A Shockbyte x Discord Production Rust Server?
No gather rate is stated in the name of A Shockbyte x Discord Production Rust Server. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
Which map has A Shockbyte x Discord Production Rust Server loaded?
A Shockbyte x Discord Production Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
Where does A Shockbyte x Discord Production Rust Server appear among the Rust Graphs lists and filters?
On Rust Graphs, A Shockbyte x Discord Production Rust Server is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meaning is attached to each tag on A Shockbyte x Discord Production Rust Server?
The game's server browser reads these tags from A Shockbyte x Discord Production Rust Server: gmrust (Game mode): Survival in standard Rust style; mp125 (Max players): Slots: 125; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
By what method do you join A Shockbyte x Discord Production Rust Server?
Enter client.connect 51.79.218.241:20562 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp125
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.