StatusLive Servers online11,878 Players98,796 Populated3,935 Wiped · 3 h404 Interval5 min Date29 OCT 2026

DWG RG-S4839Server sheetchecked 10m ago

A Shockbyte Rust Server

Online 51.79.218.252:22537 checked 10m ago

Connect
Players now 1/ 40 2% full
7-day average0peak 3
Rank#4,839top 22%
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Fig. 1Players on A Shockbyte Rust Server
Fig. 2

Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak7players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 7, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 13:10 UTC16d ago 7 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
381 / 425
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
466 / 500
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average
986 / 1000
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
58 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
984 / 1000
06
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average
27 / 250
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for A Shockbyte Rust Server, and is it up?

Right now, A Shockbyte Rust Server is recorded as online. Counted from its reported uptime, the last restart was about 2 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 October 2026.

Is A Shockbyte Rust Server stable in the figures recorded?

The last 48 hours give an average of 135 server fps and a floor of 42. Counted at its highest: 149,744 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,255 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is A Shockbyte Rust Server hosted?

There is no region published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 51.79.218.252:22537 is its address.

On which Rust version is A Shockbyte Rust Server running?

Rust network protocol 2635 and build 168909 on Linux: that is what A Shockbyte Rust Server runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on A Shockbyte Rust Server?

1 of 40 slots on A Shockbyte Rust Server are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 3. Over the last 48 hours the busiest hour was 17:00 UTC, at an average of 3 players.

Against other Rust servers, where is A Shockbyte Rust Server placed?

Over the last seven days, A Shockbyte Rust Server records #4,839 for player hours: the top 22% of all ranked servers.

Schedules

On A Shockbyte Rust Server, what does the data show for wipe day?

The recent wipes averaged a busiest count of 7 players. 2 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on A Shockbyte Rust Server?

The record of A Shockbyte Rust Server's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 18 days 6 hours ago.

Map and rules

Which rules and settings are recorded for A Shockbyte Rust Server?

Gather rate for A Shockbyte Rust Server: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map for A Shockbyte Rust Server?

Seed 40000 and size 5,000 define the procedural map A Shockbyte Rust Server generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain A Shockbyte Rust Server?

The Rust Graphs lists that carry A Shockbyte Rust Server are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On A Shockbyte Rust Server, what is meant by each tag?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): 40 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is A Shockbyte Rust Server joined?

In Rust, press F1 and type client.connect 51.79.218.252:22537 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp40
Max players 40 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded