DWG RG-S4839Server sheetchecked 10m ago
A Shockbyte Rust Server
Online 51.79.218.252:22537 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 13:10 UTC16d ago | 7 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for A Shockbyte Rust Server, and is it up?
Right now, A Shockbyte Rust Server is recorded as online. Counted from its reported uptime, the last restart was about 2 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 October 2026.
Is A Shockbyte Rust Server stable in the figures recorded?
The last 48 hours give an average of 135 server fps and a floor of 42. Counted at its highest: 149,744 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,255 MB. What players feel as lag is low fps together with a climbing entity count.
In which location is A Shockbyte Rust Server hosted?
There is no region published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 51.79.218.252:22537 is its address.
On which Rust version is A Shockbyte Rust Server running?
Rust network protocol 2635 and build 168909 on Linux: that is what A Shockbyte Rust Server runs. The same protocol is required for joining, and Steam updates your game to it.
Counts
What player count is recorded on A Shockbyte Rust Server?
1 of 40 slots on A Shockbyte Rust Server are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 3. Over the last 48 hours the busiest hour was 17:00 UTC, at an average of 3 players.
Against other Rust servers, where is A Shockbyte Rust Server placed?
Over the last seven days, A Shockbyte Rust Server records #4,839 for player hours: the top 22% of all ranked servers.
Schedules
On A Shockbyte Rust Server, what does the data show for wipe day?
The recent wipes averaged a busiest count of 7 players. 2 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on A Shockbyte Rust Server?
The record of A Shockbyte Rust Server's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 18 days 6 hours ago.
Map and rules
Which rules and settings are recorded for A Shockbyte Rust Server?
Gather rate for A Shockbyte Rust Server: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map for A Shockbyte Rust Server?
Seed 40000 and size 5,000 define the procedural map A Shockbyte Rust Server generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
On Rust Graphs, which lists and filters contain A Shockbyte Rust Server?
The Rust Graphs lists that carry A Shockbyte Rust Server are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On A Shockbyte Rust Server, what is meant by each tag?
The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): 40 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
How is A Shockbyte Rust Server joined?
In Rust, press F1 and type client.connect 51.79.218.252:22537 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.