DWG RG-S15409Server sheetchecked 7d ago
A Shockbyte x Discord Production Rust Server
Offline 51.79.46.192:28351 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for A Shockbyte x Discord Production Rust Server, and is it up?
A Shockbyte x Discord Production Rust Server is offline at this moment; 7 days ago is when it was last seen. 0 of 144 hours up over the last 6 full days, which is 0% of the time. First seen by Rust Graphs on 21 October 2026.
In which location is A Shockbyte x Discord Production Rust Server hosted?
There is no region published by A Shockbyte x Discord Production Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 51.79.46.192:28351.
On which Rust version is A Shockbyte x Discord Production Rust Server running?
The platform is Linux and the version is Rust network protocol 2634 and build 167781 on A Shockbyte x Discord Production Rust Server. Steam updates your game, which must be on the same protocol for you to join.
Player data
What does the population history show for A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server is not responding at the latest refresh; the last record of it online is 7 days ago. Averaged across seven days, the player count is 0.
What rank has been recorded for A Shockbyte x Discord Production Rust Server?
Over the last seven days, A Shockbyte x Discord Production Rust Server records #15,409 for player hours: the top 69% of all ranked servers.
Wipe times
On A Shockbyte x Discord Production Rust Server, when do wipes occur?
The record of A Shockbyte x Discord Production Rust Server's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 7 days ago the current world was made.
Rules and settings
What settings and rules apply on A Shockbyte x Discord Production Rust Server?
No gather rate is stated in the name of A Shockbyte x Discord Production Rust Server. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.
What is the map for A Shockbyte x Discord Production Rust Server?
A procedural map, generated by the game, is what A Shockbyte x Discord Production Rust Server runs.
Lists and filters
On Rust Graphs, which lists and filters contain A Shockbyte x Discord Production Rust Server?
On Rust Graphs, A Shockbyte x Discord Production Rust Server is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on A Shockbyte x Discord Production Rust Server?
Tags published by A Shockbyte x Discord Production Rust Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp125 (Max players): 125 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is A Shockbyte x Discord Production Rust Server joined?
Enter client.connect 51.79.46.192:28351 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp125,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp125
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.