StatusLive Servers online11,618 Players41,512 Populated2,918 Wiped · 3 h145 Interval5 min Date30 OCT 2026

DWG RG-S15273Server sheetchecked 3d ago

A Shockbyte Rust Server

Offline 51.79.46.244:22826 checked 3d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,273top 69%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on A Shockbyte Rust Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct20 Oct25 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak5players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 5, 4 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 23:13 UTC24d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 320 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average
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04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
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05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 260 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is A Shockbyte Rust Server, and is it online now?

The current state of A Shockbyte Rust Server is offline, with the last sighting 3 days 3 hours ago. For the last 7 full days the record is 100 of 168 hours up, 60% of the time. On 5 October 2026 is when Rust Graphs first saw it.

In which location is A Shockbyte Rust Server hosted?

A region is not published by A Shockbyte Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 51.79.46.244:22826 is its address.

What Rust version is recorded for A Shockbyte Rust Server?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on A Shockbyte Rust Server. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on A Shockbyte Rust Server?

A Shockbyte Rust Server is not responding at the latest refresh; the last record of it online is 3 days 3 hours ago. The seven-day mean on this server is 0 players.

Against other Rust servers, where is A Shockbyte Rust Server placed?

Within the top 69% of all ranked servers: A Shockbyte Rust Server at #15,273 for player hours, seven days recorded.

Wipe times

What happens on A Shockbyte Rust Server on the day of a wipe?

An average of 5 players was recorded at the busiest point of its recent wipes. At 4 hours after the latest wipe the crowd was at its peak.

On A Shockbyte Rust Server, when do wipes occur?

A Shockbyte Rust Server's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 24 days 7 hours ago the current world was made.

Map and rules

What settings and rules apply on A Shockbyte Rust Server?

Gather rate for A Shockbyte Rust Server: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is A Shockbyte Rust Server played?

Seed 50000 and size 2,900 define the procedural map A Shockbyte Rust Server generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does A Shockbyte Rust Server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include A Shockbyte Rust Server: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On A Shockbyte Rust Server, what is meant by each tag?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is A Shockbyte Rust Server joined?

In Rust, press F1 and type client.connect 51.79.46.244:22826 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded