DWG RG-S12441Server sheetchecked 3d ago
Hostmancer Tunnel Proof A
Offline 51.79.84.161:39215 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is Hostmancer Tunnel Proof A, and is it online now?
Hostmancer Tunnel Proof A is offline at this moment; 3 days 5 hours ago is when it was last seen. 0 of 48 hours up over the last 2 full days, which is 0% of the time. On 26 October 2026 is when Rust Graphs first saw it.
What location is recorded for Hostmancer Tunnel Proof A?
A region is not published by Hostmancer Tunnel Proof A. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 51.79.84.161:39215 is its address.
What Rust version is recorded for Hostmancer Tunnel Proof A?
Rust network protocol 2635 and build 168909 on Windows: that is what Hostmancer Tunnel Proof A runs. The same protocol is required for joining, and Steam updates your game to it.
Population
How many players are plotted on Hostmancer Tunnel Proof A?
Hostmancer Tunnel Proof A is not responding at the latest refresh; the last record of it online is 3 days 5 hours ago. Averaged across seven days, the player count is 1, with a peak of 1.
In the rankings, which position does Hostmancer Tunnel Proof A hold?
Player hours over seven days place Hostmancer Tunnel Proof A at #12,441, within the top 56% of ranked servers.
Wipe data
What wipe schedule has been recorded for Hostmancer Tunnel Proof A?
Too few wipes are on record for Hostmancer Tunnel Proof A to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 3 days 5 hours ago.
Map and rules
Which settings does Hostmancer Tunnel Proof A run, and what rules?
Gather rate for Hostmancer Tunnel Proof A: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears under Community in the server browser. Its own label is vanilla, meaning facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is on.
On which map is Hostmancer Tunnel Proof A played?
Size 3,000 with seed 31337: that is the procedural map Hostmancer Tunnel Proof A runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
On Rust Graphs, which lists and filters contain Hostmancer Tunnel Proof A?
The Rust Graphs lists that carry Hostmancer Tunnel Proof A are: Rust community servers, plotted and Vanilla Rust servers. These filters on the server list return it: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.
On Hostmancer Tunnel Proof A, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped are the tags Hostmancer Tunnel Proof A publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
What is the way to connect to Hostmancer Tunnel Proof A?
Connect with client.connect 51.79.84.161:39215: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Difficulty
^v
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.