StatusLive Servers online11,888 Players103,775 Populated3,956 Wiped · 3 h413 Interval5 min Date29 OCT 2026

DWG RG-S15310Server sheetchecked 9m ago

Rust Server Test 02

Online 51.81.106.159:29015 checked 9m ago

Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,310top 69%
Last wipe16d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Fig. 1Players on Rust Server Test 02
Fig. 2

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap19.9 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Tue 13 OctWed 23 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 03:22 UTC16d ago 0 – running 0
Wed 23 Sep, 05:52 UTC36d ago 0 – 19.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average
336 / 400
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
437 / 500
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average
970 / 1000
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
47 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average
985 / 1000
06
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average
61 / 250
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Rust Server Test 02 online, and what uptime has been recorded?

Rust Server Test 02 is up at this moment. Counted from its reported uptime, the last restart was about 16 days 13 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does Rust Server Test 02 perform, as measured?

The last 48 hours give an average of 150 server fps and a floor of 146. Counted at its highest: 16,780 entities, buildings, deployables and the rest of the world included. 2,227 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Rust Server Test 02?

There is no region published by Rust Server Test 02. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 51.81.106.159:29015.

What Rust version is recorded for Rust Server Test 02?

Rust network protocol 2634 and build 167584 on Linux: that is what Rust Server Test 02 runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for Rust Server Test 02?

Current player count on Rust Server Test 02: 0, of 100 slots. The seven-day mean on this server is 0 players.

Against other Rust servers, where is Rust Server Test 02 placed?

Player hours over seven days place Rust Server Test 02 at #15,310, within the top 69% of ranked servers.

Wipe times

What is recorded on Rust Server Test 02 on wipe day?

An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for Rust Server Test 02?

Too few wipes are on record for Rust Server Test 02 to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 16 days 15 hours ago the current world was made.

Settings

Which settings does Rust Server Test 02 run, and what rules?

No gather rate is stated in the name of Rust Server Test 02. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is Rust Server Test 02 played?

Size 2,000 with seed 1629208675: that is the procedural map Rust Server Test 02 runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does Rust Server Test 02 appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Rust Server Test 02: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Rust Server Test 02?

Tags published by Rust Server Test 02, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is Rust Server Test 02 joined?

Connect with client.connect 51.81.106.159:29015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players Slots: 100.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167584
Build The game build is 167584.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded