DWG RG-S15310Server sheetchecked 9m ago
Rust Server Test 02
Online 51.81.106.159:29015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 03:22 UTC16d ago | 0 | – | running | 0 |
| Wed 23 Sep, 05:52 UTC36d ago | 0 | – | 19.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is Rust Server Test 02 online, and what uptime has been recorded?
Rust Server Test 02 is up at this moment. Counted from its reported uptime, the last restart was about 16 days 13 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
How does Rust Server Test 02 perform, as measured?
The last 48 hours give an average of 150 server fps and a floor of 146. Counted at its highest: 16,780 entities, buildings, deployables and the rest of the world included. 2,227 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for Rust Server Test 02?
There is no region published by Rust Server Test 02. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 51.81.106.159:29015.
What Rust version is recorded for Rust Server Test 02?
Rust network protocol 2634 and build 167584 on Linux: that is what Rust Server Test 02 runs. To join, your game must be on the same protocol; Steam handles the update.
Population
What does the population history show for Rust Server Test 02?
Current player count on Rust Server Test 02: 0, of 100 slots. The seven-day mean on this server is 0 players.
Against other Rust servers, where is Rust Server Test 02 placed?
Player hours over seven days place Rust Server Test 02 at #15,310, within the top 69% of ranked servers.
Wipe times
What is recorded on Rust Server Test 02 on wipe day?
An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for Rust Server Test 02?
Too few wipes are on record for Rust Server Test 02 to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 16 days 15 hours ago the current world was made.
Settings
Which settings does Rust Server Test 02 run, and what rules?
No gather rate is stated in the name of Rust Server Test 02. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
On which map is Rust Server Test 02 played?
Size 2,000 with seed 1629208675: that is the procedural map Rust Server Test 02 runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
Where does Rust Server Test 02 appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Rust Server Test 02: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on Rust Server Test 02?
Tags published by Rust Server Test 02, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
How is Rust Server Test 02 joined?
Connect with client.connect 51.81.106.159:29015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts8
Game
gmrust
mp100
ts8
v2634
cs167584
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.