StatusLive Servers online11,650 Players32,278 Populated2,796 Wiped · 3 h79 Interval5 min Date29 OCT 2026

DWG RG-S15366Server sheetchecked 15d ago

A Shockbyte Rust Server

Offline 51.81.176.48:25536 checked 15d ago

quad softcore
Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,366top 71%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on A Shockbyte Rust Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 71% of all ranked servers, and #608 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 10:53 UTC22d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
[EA] Softcore 1quad · monthly · 67 on average
20 / 350
02
[US] Facepunch Softcore 2NA · quad · monthly · 59 on average
49 / 300
03
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 34 on average
18 / 150
04 2 / 100
05
Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average
4 / 100
06 2 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is A Shockbyte Rust Server online, and what uptime has been recorded?

A Shockbyte Rust Server is offline at this moment; 15 days 15 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What location is recorded for A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 51.81.176.48:25536.

What Rust version is recorded for A Shockbyte Rust Server?

The platform is Linux and the version is Rust network protocol 2634 and build 167231 on A Shockbyte Rust Server. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on A Shockbyte Rust Server?

No response from A Shockbyte Rust Server; the server was last seen 15 days 15 hours ago.

What rank has been recorded for A Shockbyte Rust Server?

Over the last seven days, A Shockbyte Rust Server records #15,366 for player hours: the top 71% of all ranked servers. Ranked #608 among quad servers.

Wipe times

On A Shockbyte Rust Server, what does the data show for wipe day?

At their busiest, its recent wipes drew 0 players on average. At 0 hours after the latest wipe the crowd was at its peak.

On A Shockbyte Rust Server, when do wipes occur?

A Shockbyte Rust Server's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 22 days 17 hours ago.

Settings

Which rules and settings are recorded for A Shockbyte Rust Server?

The name of A Shockbyte Rust Server records no gather rate. 4 players per group at most (quad). softcore, Easier than standard, from Facepunch, and part of your loot is kept, is the game mode. PvP and raiding are on. Community is its tab in the server browser. VAC is off: that is Valve's anti-cheat.

Which map has A Shockbyte Rust Server loaded?

Seed 50000 and size 3,500 define the procedural map A Shockbyte Rust Server generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain A Shockbyte Rust Server?

The Rust Graphs lists that carry A Shockbyte Rust Server are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Which meaning is attached to each tag on A Shockbyte Rust Server?

Tags published by A Shockbyte Rust Server, and read by the game's server browser: gmsoftcore (Game mode): The ruleset is softcore, which is easier; mp1 (Max players): 1 player slots; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): To join, your game must be on protocol 2634; cs167231 (Build): Build: 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is A Shockbyte Rust Server joined?

In Rust, press F1 and type client.connect 51.81.176.48:25536 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmsoftcore,cs167231,ts4

Game

gmsoftcore
Game mode The ruleset is softcore, which is easier.
mp1
Max players 1 player slots.
ts4
Group limit Team size is capped at 4.
v2634
Protocol To join, your game must be on protocol 2634.
cs167231
Build Build: 167231.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded