DWG RG-S15338Server sheetchecked 7m ago
A Shockbyte Rust Server
Online 51.81.176.93:20487 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is A Shockbyte Rust Server, and is it online now?
A Shockbyte Rust Server is up at this moment. The uptime it reports puts the last restart at about 7 days ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 15 October 2026.
Is A Shockbyte Rust Server stable in the figures recorded?
The last 48 hours give an average of 231 server fps and a floor of 194. Counted at its highest: 33,385 entities, buildings, deployables and the rest of the world included. 3,616 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
In which location is A Shockbyte Rust Server hosted?
A region is not published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 51.81.176.93:20487.
On which Rust version is A Shockbyte Rust Server running?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
Player data
How many players are plotted on A Shockbyte Rust Server?
0 of 12 slots on A Shockbyte Rust Server are taken at the latest refresh. The seven-day mean on this server is 0 players.
In the rankings, which position does A Shockbyte Rust Server hold?
Player hours over seven days place A Shockbyte Rust Server at #15,338, within the top 69% of ranked servers.
Wipe times
Which times and days are wipes plotted at on A Shockbyte Rust Server?
A Shockbyte Rust Server's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 14 days 6 hours ago.
Settings
Which settings does A Shockbyte Rust Server run, and what rules?
The name of A Shockbyte Rust Server records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
On which map is A Shockbyte Rust Server played?
A Shockbyte Rust Server runs a procedural map of size 2,500 with seed 22583, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does A Shockbyte Rust Server appear among the Rust Graphs lists and filters?
These Rust Graphs lists include A Shockbyte Rust Server: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On A Shockbyte Rust Server, what is meant by each tag?
The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival in standard Rust style; mp12 (Max players): The slot count is 12; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
How is A Shockbyte Rust Server joined?
Enter client.connect 51.81.176.93:20487 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp12,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp12
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.