DWG RG-S10048Server sheetchecked 13m ago
Zulandia
Online 51.81.179.101:22130 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers, and #505 of the quad servers (top 61%). Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 00:37 UTC8d ago | 2 | – | running | 1 |
| Tue 20 Oct, 17:27 UTC9d ago | 2 | – | 0.3 days | 1 |
| Tue 20 Oct, 03:43 UTC9d ago | 2 | – | 0.6 days | 0 |
| Wed 7 Oct, 16:38 UTC22d ago | 2 | held half | 12.5 days | 0 |
| Sat 3 Oct, 23:10 UTC25d ago | 1 | held half | 3.7 days | 0 |
| Fri 2 Oct, 00:59 UTC27d ago | 2 | – | 1.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for Zulandia, and is it up?
At this moment Zulandia is online. Counted from its reported uptime, the last restart was about 5 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
How does Zulandia perform, as measured?
The last 48 hours give an average of 96 server fps and a floor of 84. Counted at its highest: 141,320 entities, buildings, deployables and the rest of the world included. Memory use peaked at 7,001 MB. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for Zulandia?
There is no region published by Zulandia. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 51.81.179.101:22130.
On which Rust version is Zulandia running?
Rust network protocol 2635 and build 168909 on Linux: that is what Zulandia runs. The same protocol is required for joining, and Steam updates your game to it.
Population
What does the population history show for Zulandia?
0 of 50 slots on Zulandia are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 1. Over the last 48 hours the busiest hour was 00:00 UTC, at an average of 1 players.
What rank has been recorded for Zulandia?
Player hours over seven days place Zulandia at #10,048, within the top 45% of ranked servers. #505 against other quad servers.
Schedules
On Zulandia, what does the data show for wipe day?
An average of 2 players was recorded at the busiest point of its recent wipes. At 23 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 100% of its recent wipes.
Which times and days are wipes plotted at on Zulandia?
No next wipe can be predicted for Zulandia: its wipes fall at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 8 days 18 hours ago.
Rules and settings
Which settings does Zulandia run, and what rules?
The name of Zulandia records no gather rate. Groups: 4 players maximum (quad). softcore, The easier mode from Facepunch keeps part of your loot, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
On which map is Zulandia played?
Zulandia runs a procedural map of size 4,900 with seed 385766984, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
On Rust Graphs, which lists and filters contain Zulandia?
On Rust Graphs, Zulandia is placed in these lists: Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Type: Modded; Game mode: PvE and Softcore; Server tag: Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.
On Zulandia, what is meant by each tag?
Tags published by Zulandia, and read by the game's server browser: gmsoftcore (Game mode): An easier ruleset: softcore; mp50 (Max players): Slots: 50; ts4 (Group limit): The team limit is 4; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^s (Softcore): Facepunch's softcore mode: part of your inventory survives your death; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
By what method do you join Zulandia?
Connect with client.connect 51.81.179.101:22130: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp50,ptrak,$r?,v2635,^s,^p,gmsoftcore,cs168909,ts4,^o^z
Game
gmsoftcore
mp50
ts4
v2635
cs168909
ptrak
$r?
Difficulty
^s
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.