StatusLive Servers online11,883 Players104,335 Populated3,951 Wiped · 3 h530 Interval5 min Date29 OCT 2026

DWG RG-S10048Server sheetchecked 13m ago

Zulandia

Online 51.81.179.101:22130 checked 13m ago

quad moddedoxidepvesoftcore
Connect
Players now 0/ 50 0% full
7-day average0peak 1
Rank#10,048top 45%
Last wipe8d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Fig. 1Players on Zulandia
Fig. 2

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 45% of all ranked servers, and #505 of the quad servers (top 61%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.9 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 21 OctTue 20 OctTue 20 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 00:37 UTC8d ago 2 – running 1
Tue 20 Oct, 17:27 UTC9d ago 2 – 0.3 days 1
Tue 20 Oct, 03:43 UTC9d ago 2 – 0.6 days 0
Wed 7 Oct, 16:38 UTC22d ago 2 held half 12.5 days 0
Sat 3 Oct, 23:10 UTC25d ago 1 held half 3.7 days 0
Fri 2 Oct, 00:59 UTC27d ago 2 – 1.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.NA · quad · monthly · 2 on average
3 / 50
02 1 / 50
03
Casual PVE Svenska KrigareEU · quad · 1 on average
4 / 20
04
Noob Friendly PVE ServerEU · quad · monthly · 1 on average
0 / 100
05
Reforged Hybrid | PvE/PvP Zones | Zombies | EventsNA · quad · monthly · 20 on average
23 / 140
06 1 / 50
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Zulandia, and is it up?

At this moment Zulandia is online. Counted from its reported uptime, the last restart was about 5 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does Zulandia perform, as measured?

The last 48 hours give an average of 96 server fps and a floor of 84. Counted at its highest: 141,320 entities, buildings, deployables and the rest of the world included. Memory use peaked at 7,001 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Zulandia?

There is no region published by Zulandia. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 51.81.179.101:22130.

On which Rust version is Zulandia running?

Rust network protocol 2635 and build 168909 on Linux: that is what Zulandia runs. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for Zulandia?

0 of 50 slots on Zulandia are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 1. Over the last 48 hours the busiest hour was 00:00 UTC, at an average of 1 players.

What rank has been recorded for Zulandia?

Player hours over seven days place Zulandia at #10,048, within the top 45% of ranked servers. #505 against other quad servers.

Schedules

On Zulandia, what does the data show for wipe day?

An average of 2 players was recorded at the busiest point of its recent wipes. At 23 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

Which times and days are wipes plotted at on Zulandia?

No next wipe can be predicted for Zulandia: its wipes fall at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 8 days 18 hours ago.

Rules and settings

Which settings does Zulandia run, and what rules?

The name of Zulandia records no gather rate. Groups: 4 players maximum (quad). softcore, The easier mode from Facepunch keeps part of your loot, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

On which map is Zulandia played?

Zulandia runs a procedural map of size 4,900 with seed 385766984, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain Zulandia?

On Rust Graphs, Zulandia is placed in these lists: Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Type: Modded; Game mode: PvE and Softcore; Server tag: Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.

On Zulandia, what is meant by each tag?

Tags published by Zulandia, and read by the game's server browser: gmsoftcore (Game mode): An easier ruleset: softcore; mp50 (Max players): Slots: 50; ts4 (Group limit): The team limit is 4; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^s (Softcore): Facepunch's softcore mode: part of your inventory survives your death; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join Zulandia?

Connect with client.connect 51.81.179.101:22130: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^s,^p,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp50
Max players Slots: 50.
ts4
Group limit The team limit is 4.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Difficulty

^s
Softcore Facepunch's softcore mode: part of your inventory survives your death.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded