StatusLive Servers online11,706 Players60,014 Populated3,275 Wiped · 3 h160 Interval5 min Date30 OCT 2026

DWG RG-S15479Server sheetchecked 17d ago

Rust @ ServerProject.net

Offline 51.83.172.143:29004 checked 17d ago

quad moddedoxide
Connect
Players now 0/ 30 0% full
7-day average0peak –
Rank#15,479top 71%
Last wipe46d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust @ ServerProject.net
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 71% of all ranked servers, and #603 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Geležinis Miškasquad · 6 on average
1 / 99
02
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10EU · quad · biweekly · 6 on average
2 / 80
03 1 / 60
04 11 / 50
05
LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 3 on average
0 / 100
06 1 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Rust @ ServerProject.net, and is it online now?

Last seen 17 days 4 hours ago; right now Rust @ ServerProject.net is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.

In which location is Rust @ ServerProject.net hosted?

There is no region published by Rust @ ServerProject.net. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 51.83.172.143:29004.

On which Rust version is Rust @ ServerProject.net running?

On Linux, Rust @ ServerProject.net runs Rust network protocol 2633 and build 163794. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for Rust @ ServerProject.net?

The latest refresh records Rust @ ServerProject.net as offline, last seen 17 days 4 hours ago.

Against other Rust servers, where is Rust @ ServerProject.net placed?

Within the top 71% of all ranked servers: Rust @ ServerProject.net at #15,479 for player hours, seven days recorded. Within the quad group it places #603.

Schedules

What wipe schedule has been recorded for Rust @ ServerProject.net?

The record of Rust @ ServerProject.net's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 46 days 12 hours ago the current world was made.

Map and rules

Which settings does Rust @ ServerProject.net run, and what rules?

No gather rate is stated in the name of Rust @ ServerProject.net. Groups: 4 players maximum (quad). survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for Rust @ ServerProject.net?

Seed 11124 and size 3,000 define the procedural map Rust @ ServerProject.net generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain Rust @ ServerProject.net?

The Rust Graphs lists that carry Rust @ ServerProject.net are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Which meaning is attached to each tag on Rust @ ServerProject.net?

gmrust (Game mode): Survival in standard Rust style; mp30 (Max players): Slots: 30; ts4 (Group limit): Team size is capped at 4; v2633 (Protocol): Your game must match protocol 2633 to join; cs163794 (Build): Build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Rust @ ServerProject.net publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is Rust @ ServerProject.net joined?

Connect with client.connect 51.83.172.143:29004: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://ServerProject.net/en is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,gmrust,cs163794,ts4,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp30
Max players Slots: 30.
ts4
Group limit Team size is capped at 4.
v2633
Protocol Your game must match protocol 2633 to join.
cs163794
Build Build: 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded