DWG RG-S15996Server sheetchecked 25d ago
4Netplayers Rust Server
Offline 51.83.237.118:27100 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:31 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is 4Netplayers Rust Server, and is it online now?
Last seen 25 days 15 hours ago; right now 4Netplayers Rust Server is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 23 September 2026.
What location is recorded for 4Netplayers Rust Server?
There is no region published by 4Netplayers Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 51.83.237.118:27100.
On which Rust version is 4Netplayers Rust Server running?
Rust network protocol 2634 and build 166652 on Linux: that is what 4Netplayers Rust Server runs. To join, your game must be on the same protocol; Steam handles the update.
Counts
What does the population history show for 4Netplayers Rust Server?
The latest refresh records 4Netplayers Rust Server as offline, last seen 25 days 15 hours ago.
In the rankings, which position does 4Netplayers Rust Server hold?
Over the last seven days, 4Netplayers Rust Server records #15,996 for player hours: the top 71% of all ranked servers.
Schedules
What is recorded on 4Netplayers Rust Server on wipe day?
At their busiest, its recent wipes drew 1 players on average. At 8 hours after the latest wipe the crowd was at its peak.
On 4Netplayers Rust Server, when do wipes occur?
Too few wipes are on record for 4Netplayers Rust Server to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 27 days 16 hours ago the current world was made.
Map and rules
Which rules and settings are recorded for 4Netplayers Rust Server?
No gather rate is stated in the name of 4Netplayers Rust Server. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
On which map is 4Netplayers Rust Server played?
Seed 1234567890 and size 4,000 define the procedural map 4Netplayers Rust Server generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
Where does 4Netplayers Rust Server appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry 4Netplayers Rust Server are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on 4Netplayers Rust Server?
gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): 166652 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded are the tags 4Netplayers Rust Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
What is the way to connect to 4Netplayers Rust Server?
Enter client.connect 51.83.237.118:27100 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8
Game
gmvanilla
mp10
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.