StatusLive Servers online11,897 Players102,621 Populated3,980 Wiped · 3 h399 Interval5 min Date29 OCT 2026

DWG RG-S12152Server sheetchecked 2d ago

4Netplayers MrWolfCommunity

Offline 51.89.172.53:27200 checked 2d ago

monthly wipes moddedoxide
Connect
Players now 1/ 10 10% full
7-day average0peak 2
Rank#12,152top 54%
Last wipe3d agomonthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on 4Netplayers MrWolfCommunity
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

usual gap19.6 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 10

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 26 OctTue 6 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 36 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 03:26 UTC3d ago 2 – running 0
Tue 6 Oct, 13:18 UTC23d ago 2 halved by day 10 19.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is 4Netplayers MrWolfCommunity, and is it online now?

4Netplayers MrWolfCommunity is offline at this moment; 2 days 1 hours ago is when it was last seen. For the last 7 full days the record is 120 of 168 hours up, 71% of the time. First seen by Rust Graphs on 6 October 2026.

In which location is 4Netplayers MrWolfCommunity hosted?

A region is not published by 4Netplayers MrWolfCommunity. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 51.89.172.53:27200 is its address.

On which Rust version is 4Netplayers MrWolfCommunity running?

On Linux, 4Netplayers MrWolfCommunity runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for 4Netplayers MrWolfCommunity?

The latest refresh records 4Netplayers MrWolfCommunity as offline, last seen 2 days 1 hours ago. Averaged across seven days, the player count is 0, with a peak of 2.

Against other Rust servers, where is 4Netplayers MrWolfCommunity placed?

Player hours over seven days place 4Netplayers MrWolfCommunity at #12,152, within the top 54% of ranked servers.

Schedules

What happens on 4Netplayers MrWolfCommunity on the day of a wipe?

At their busiest, its recent wipes drew 2 players on average. 36 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. On the wipes where it did not hold, the crowd dropped below half by day 10.

Which times and days are wipes plotted at on 4Netplayers MrWolfCommunity?

Once a month, with the force wipe, is when 4Netplayers MrWolfCommunity wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 3 days 14 hours ago. A wipe every month is the schedule its tags set out.

Rules and settings

What settings and rules apply on 4Netplayers MrWolfCommunity?

No gather rate is stated in the name of 4Netplayers MrWolfCommunity. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

On which map is 4Netplayers MrWolfCommunity played?

Seed 1173896604 and size 3,750 define the procedural map 4Netplayers MrWolfCommunity generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain 4Netplayers MrWolfCommunity?

On Rust Graphs, 4Netplayers MrWolfCommunity is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

On 4Netplayers MrWolfCommunity, what is meant by each tag?

gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags 4Netplayers MrWolfCommunity publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to 4Netplayers MrWolfCommunity?

Connect with client.connect 51.89.172.53:27200: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players 10 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded