DWG RG-S15335Server sheetchecked 14m ago
VeryGames.com Rust Server
Online 51.91.170.170:26293 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is VeryGames.com Rust Server online, and what uptime has been recorded?
At this moment VeryGames.com Rust Server is online. The uptime it reports puts the last restart at about 11 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 2 October 2026.
How does VeryGames.com Rust Server perform, as measured?
Average server fps over the last 48 hours is 20; the lowest was 20. Counted at its highest: 93,705 entities, buildings, deployables and the rest of the world included. 2,389 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
In which location is VeryGames.com Rust Server hosted?
No region is published by VeryGames.com Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 51.91.170.170:26293.
On which Rust version is VeryGames.com Rust Server running?
On Linux, VeryGames.com Rust Server runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Player data
What does the population history show for VeryGames.com Rust Server?
At the last refresh, VeryGames.com Rust Server recorded 0 players across 100 slots. The seven-day mean on this server is 0 players.
What rank has been recorded for VeryGames.com Rust Server?
Within the top 69% of all ranked servers: VeryGames.com Rust Server at #15,335 for player hours, seven days recorded.
Wipe data
What wipe schedule has been recorded for VeryGames.com Rust Server?
VeryGames.com Rust Server's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 27 days 21 hours ago.
Rules and settings
What settings and rules apply on VeryGames.com Rust Server?
The name of VeryGames.com Rust Server records no gather rate. No limit is published beyond the default: 8 players per group. pve, no fighting other players, is the game mode. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map for VeryGames.com Rust Server?
VeryGames.com Rust Server runs a procedural map of size 4,000 with seed 1489761254, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
On Rust Graphs, which lists and filters contain VeryGames.com Rust Server?
The Rust Graphs lists that carry VeryGames.com Rust Server are: Rust community servers, plotted and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Which meaning is attached to each tag on VeryGames.com Rust Server?
Tags published by VeryGames.com Rust Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^p (PvE): No player combat: the threat comes from the world. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is VeryGames.com Rust Server joined?
Enter client.connect 51.91.170.170:26293 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^p
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.