StatusLive Servers online11,591 Players34,139 Populated2,831 Wiped · 3 h62 Interval5 min Date28 OCT 2026

DWG RG-S14578Server sheetchecked 26d ago

Map Test

Offline 52.124.43.17:28015 checked 26d ago

Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#14,578top 63%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Map Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep1 Oct4 Oct6 Oct9 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:50 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 532 on average
216 / 250
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 327 on average
13 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 325 on average
20 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
127 / 200
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average
42 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
39 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Map Test online, and what uptime has been recorded?

The current state of Map Test is offline, with the last sighting 26 days 2 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 26 September 2026.

In which location is Map Test hosted?

No region is published by Map Test. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 52.124.43.17:28015 is its address.

On which Rust version is Map Test running?

On Windows, Map Test runs Rust network protocol 2634 and build 166494. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on Map Test?

No response from Map Test; the server was last seen 26 days 2 hours ago.

Against other Rust servers, where is Map Test placed?

Over the last seven days, Map Test records #14,578 for player hours: the top 63% of all ranked servers.

Schedules

What is recorded on Map Test on wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. At 1 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on Map Test?

Too few wipes are on record for Map Test to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 26 days 3 hours ago.

Settings

Which settings does Map Test run, and what rules?

The name of Map Test records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

Lists and filters

On Rust Graphs, which lists and filters contain Map Test?

On Rust Graphs, Map Test is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Map Test?

The game's server browser reads these tags from Map Test: gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): 1 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs166494 (Build): Build: 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join Map Test?

Enter client.connect 52.124.43.17:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players 1 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs166494
Build Build: 166494.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded