StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h129 Interval5 min Date28 OCT 2026

DWG RG-S15123Server sheetchecked 11d ago

DTD

Offline 54.36.109.90:28015 checked 11d ago

moddedoxidepve
Connect
Players now 0/ 12 0% full
7-day average0peak –
Rank#15,123top 70%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on DTD
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep5 Oct9 Oct14 Oct18 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.4 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:13 UTC FW26d ago 1 – running 0
Wed 30 Sep, 13:42 UTC28d ago 1 – 1.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 246 on average
203 / 2000
02
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 237 on average
296 / 2000
03
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 101 on average
75 / 200
04
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average
51 / 200
05 45 / 300
06
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average
82 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for DTD, and is it up?

Last seen 11 days 19 hours ago; right now DTD is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 30 September 2026.

In which location is DTD hosted?

No region is published by DTD. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 54.36.109.90:28015 is its address.

On which Rust version is DTD running?

The platform is Linux and the version is Rust network protocol 2634 and build 166494 on DTD. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for DTD?

No response from DTD; the server was last seen 11 days 19 hours ago.

In the rankings, which position does DTD hold?

Over the last seven days, DTD records #15,123 for player hours: the top 70% of all ranked servers.

Wipe times

What happens on DTD on the day of a wipe?

An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

On DTD, when do wipes occur?

Too few wipes are on record for DTD to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 26 days 18 hours ago.

Map and rules

What settings and rules apply on DTD?

Gather rate for DTD: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

On which map is DTD played?

Seed 1337 and size 4,500 define the procedural map DTD generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain DTD?

On Rust Graphs, DTD is placed in these lists: Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on DTD?

gmrust (Game mode): Survival in standard Rust style; mp12 (Max players): Slots: 12; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): 166494 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags DTD publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join DTD?

Enter client.connect 54.36.109.90:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp12,ptrak,$r?,v2634,^p,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp12
Max players Slots: 12.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Join only if your game is on protocol 2634.
cs166494
Build 166494 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded