StatusLive Servers online11,829 Players74,965 Populated3,733 Wiped · 3 h252 Interval5 min Date29 OCT 2026

DWG RG-S6878Server sheetchecked 12m ago

[EU] SINMAS STAGING Livestock

Online 54.36.179.224:28015 checked 12m ago

vanillamoddedcarbon
Connect
Players now 0/ 50 0% full
7-day average0peak 1
Rank#6,878top 31%
Last wipe2h agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeakWipe
00.250.50.75115:0000:0009:0017:0003:0012:00Wiped Tue 27 Oct, 15:03 UTCWIPEWiped Wed 28 Oct, 10:59 UTCWIPEWiped Thu 29 Oct, 11:26 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on [EU] SINMAS STAGING Livestock
Fig. 2

Server performance

Server fpsWipe
01020304015:0000:0009:0017:0003:0012:00Wiped Tue 27 Oct, 15:03 UTCWIPEWiped Wed 28 Oct, 10:59 UTCWIPEWiped Thu 29 Oct, 11:26 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held33%else halves by day 3

The first 48 hours of its last wipes

Sun 18 OctMon 28 SepThu 24 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 11:26 UTC2h ago – – running 0
Wed 28 Oct, 10:59 UTC1d ago – – – 0
Tue 27 Oct, 15:03 UTC1d ago – – – 0
Sun 18 Oct, 18:59 UTC10d ago 0 – 8.8 days 0
Mon 28 Sep, 08:10 UTC31d ago 3 halved by day 4 20.5 days 0
Thu 24 Sep, 18:08 UTC34d ago 3 halved by day 2 3.6 days 0
Thu 17 Sep, 12:36 UTC42d ago 2 held half 7.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

How reliable is [EU] SINMAS STAGING Livestock, and is it online now?

At this moment [EU] SINMAS STAGING Livestock is online. About 30 minutes ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of [EU] SINMAS STAGING Livestock show?

30 server fps on average over the last 48 hours, and never under 30. Counted at its highest: 83,000 entities, buildings, deployables and the rest of the world included. 2,396 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for [EU] SINMAS STAGING Livestock?

No region tag is published by [EU] SINMAS STAGING Livestock, but its name points to Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 54.36.179.224:28015.

What Rust version is recorded for [EU] SINMAS STAGING Livestock?

The platform is Linux and the version is Rust network protocol 2636 and build 169635 on [EU] SINMAS STAGING Livestock. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on [EU] SINMAS STAGING Livestock?

At the last refresh, [EU] SINMAS STAGING Livestock recorded 0 players across 50 slots. The seven-day mean is 0 players; the peak over the same period is 1. Over the last 48 hours the busiest hour was 18:00 UTC, at an average of 1 players.

In the rankings, which position does [EU] SINMAS STAGING Livestock hold?

Within the top 31% of all ranked servers: [EU] SINMAS STAGING Livestock at #6,878 for player hours, seven days recorded.

Wipe data

What happens on [EU] SINMAS STAGING Livestock on the day of a wipe?

At their busiest, its recent wipes drew 2 players on average. At 0 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 33% of its recent wipes stayed above half that peak. By day 3 the crowd had fallen below half on the wipes where it did not hold.

On [EU] SINMAS STAGING Livestock, when do wipes occur?

No next wipe can be predicted for [EU] SINMAS STAGING Livestock: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 2 hours ago.

Map and rules

What settings and rules apply on [EU] SINMAS STAGING Livestock?

No gather rate is stated in the name of [EU] SINMAS STAGING Livestock. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Carbon. Its own label is vanilla, meaning facepunch's game, unaltered: rates, kits and rules are as shipped. VAC is on: that is Valve's anti-cheat.

On which map is [EU] SINMAS STAGING Livestock played?

Size 3,400 with seed 1337: that is the procedural map [EU] SINMAS STAGING Livestock runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: Custom Map.

Lists and filters

On Rust Graphs, which lists and filters contain [EU] SINMAS STAGING Livestock?

These Rust Graphs lists include [EU] SINMAS STAGING Livestock: Europe servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meaning is attached to each tag on [EU] SINMAS STAGING Livestock?

gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2636 (Protocol): Join only if your game is on protocol 2636; cs169635 (Build): Build: 169635; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon are the tags [EU] SINMAS STAGING Livestock publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is [EU] SINMAS STAGING Livestock joined?

In Rust, press F1 and type client.connect 54.36.179.224:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://sinmas.eu.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2636,^z,^y,^v,gmvanilla,cs169635,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 player slots.
ts8
Group limit The default team size of 8 applies.
v2636
Protocol Join only if your game is on protocol 2636.
cs169635
Build Build: 169635.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded