This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Fig. 2FPS, entities and memoryRG-S14590-02 · Sheet 2 of 10
Fig. 3
Rank
daily · 1 is best
RankRank in region
Top 65% of all ranked servers, top 84% in EU, and #497 of the trio servers (top 80%). Ranked on player hours over the last seven days.
Fig. 3Rank on player hours, dailyRG-S14590-03 · Sheet 3 of 10
Schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap3.6 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 1
The first 48 hours of its last wipes
Thu 22 OctWed 21 OctSat 17 Oct
Fig. 4Players each hour from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
ScheduleExpected wipesRG-S14590-04 · Sheet 4 of 10
Log
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 06:27 UTC7d ago
1
–
running
1
Wed 21 Oct, 08:43 UTC8d ago
1
–
0.9 days
0
Sat 17 Oct, 08:15 UTC12d ago
1
held half
4 days
1
Fri 16 Oct, 10:36 UTC13d ago
1
–
0.9 days
1
Thu 8 Oct, 20:44 UTC21d ago
1
halved by day 1
7.6 days
0
Thu 8 Oct, 08:37 UTC21d ago
1
–
0.5 days
0
Fri 2 Oct, 10:34 UTC27d ago
2
–
5.9 days
0
Tue 29 Sep, 08:17 UTC30d ago
1
halved by day 2
3.1 days
0
Thu 24 Sep, 19:04 UTC35d ago
4
halved by day 1
4.6 days
1
Thu 24 Sep, 10:12 UTC35d ago
4
–
0.4 days
1
Wed 23 Sep, 09:12 UTC36d ago
2
–
1 days
1
Fri 18 Sep, 08:52 UTC41d ago
1
halved by day 1
5 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Table 1Wipe logRG-S14590-05 · Sheet 5 of 10
Similar assemblies
Similar servers
the same kind of game, then region, group limit, rate and wipes
Is Test online, and what uptime has been recorded?
Last seen 2 days 15 hours ago; right now Test is offline. 39 of 168 hours up over the last 7 full days, which is 23% of the time. The first sighting of it by Rust Graphs was on 14 September 2026.
2.
What location is recorded for Test?
With its EU tag, Test lists itself in Europe. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 54.37.128.210:35555 is its address.
3.
On which Rust version is Test running?
Rust network protocol 2635 and build 167781 on Linux: that is what Test runs. To join, your game must be on the same protocol; Steam handles the update.
Population
4.
How many players are plotted on Test?
Test is not responding at the latest refresh; the last record of it online is 2 days 15 hours ago. The seven-day mean is 0 players; the peak over the same period is 1.
5.
What rank has been recorded for Test?
Across seven days, player hours give Test #14,590 globally and #2,463 in Europe, a top 65% position among ranked servers. #497 against other trio servers.
Wipe times
6.
On Test, what does the data show for wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 50% of its recent wipes. By day 1 the crowd had fallen below half on the wipes where it did not hold.
7.
Which times and days are wipes plotted at on Test?
There is no next wipe to predict at Test, which wipes at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 7 days 19 hours ago.
Map and rules
8.
What settings and rules apply on Test?
No gather rate is stated in the name of Test. Groups: 3 players maximum (trio). It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
9.
On which map is Test played?
Test runs a procedural map of size 1,400 with seed 61283182, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: The Smallest Rust Map.
Filters
10.
On Rust Graphs, which lists and filters contain Test?
On Rust Graphs, Test is placed in these lists: Europe servers, plotted, Modded Rust servers and Trio Rust servers, plotted live. On the server list, these filters bring it up: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 2 weeks.
11.
On Test, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts3 (Group limit): The team limit is 3; v2635 (Protocol): Join only if your game is on protocol 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): In the server browser it appears under Europe are the tags Test publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
12.
How is Test joined?
In Rust, press F1 and type client.connect 54.37.128.210:35555 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://discord.com/invite/fNSphY5pnU is its website.
NotesAnswered from the figuresRG-S14590-09 · Sheet 9 of 10
Key
Server tags
what each one means
Published asmp10,ptrak,$r?,v2635,EU,gmrust,cs167781,ts3,^o^z
Game
gmrust
Game modeStandard survival, as Rust plays.
mp10
Max players10 player slots.
ts3
Group limitThe team limit is 3.
v2635
ProtocolJoin only if your game is on protocol 2635.
cs167781
BuildThe game build is 167781.
ptrak
NetworkingStandard network layer: RakNet.
$r?
Region codeRegion code not set.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; the listing is Modded.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
KeyTag string decodedRG-S14590-10 · Sheet 10 of 10