StatusLive Servers online11,628 Players40,486 Populated2,849 Wiped · 3 h130 Interval5 min Date30 OCT 2026

DWG RG-S15270Server sheetchecked 13m ago

RUSTTEMA | DEV

Online 54.38.113.236:28115 checked 13m ago

quad moddedcarbon
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,270top 69%
Last wipe8d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123405:0014:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Fig. 1Players on RUSTTEMA | DEV
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct25 Oct26 Oct28 Oct30 Oct

Top 69% of all ranked servers, and #625 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for RUSTTEMA | DEV, and is it up?

RUSTTEMA | DEV is up at this moment. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 21 October 2026.

In which location is RUSTTEMA | DEV hosted?

A region is not published by RUSTTEMA | DEV. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 54.38.113.236:28115 is its address.

On which Rust version is RUSTTEMA | DEV running?

The platform is Linux and the version is Rust network protocol 2634 and build 167781 on RUSTTEMA | DEV. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for RUSTTEMA | DEV?

At the last refresh, RUSTTEMA | DEV recorded 0 players across 50 slots. Averaged across seven days, the player count is 0.

In the rankings, which position does RUSTTEMA | DEV hold?

Over the last seven days, RUSTTEMA | DEV records #15,270 for player hours: the top 69% of all ranked servers. Ranked #625 among quad servers.

Schedules

On RUSTTEMA | DEV, when do wipes occur?

RUSTTEMA | DEV's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 8 days 11 hours ago the current world was made.

Rules and settings

What settings and rules apply on RUSTTEMA | DEV?

The name of RUSTTEMA | DEV records no gather rate. A group tops out at 4 players (quad). It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.

Which map has RUSTTEMA | DEV loaded?

A procedural map, generated by the game, is what RUSTTEMA | DEV runs.

Tags

Where does RUSTTEMA | DEV appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry RUSTTEMA | DEV are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last 2 weeks.

On RUSTTEMA | DEV, what is meant by each tag?

The game's server browser reads these tags from RUSTTEMA | DEV: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts4 (Group limit): Teams hold no more than 4; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to RUSTTEMA | DEV?

Connect with client.connect 54.38.113.236:28115: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts4,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players The slot count is 50.
ts4
Group limit Teams hold no more than 4.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded