StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h50 Interval5 min Date28 OCT 2026

DWG RG-S7549Server sheetchecked 2h ago

Todd's Testing Ground

Online EU 54.38.78.147:28015 checked 2h ago

moddedcarbon
Connect
Players now 0/ 20 0% full
7-day average0peak 1
Rank#7,549top 34% · #2046 in EU
Last wipe19h agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeakWipe
00.250.50.75120:0005:0014:0023:0008:0017:00Wiped Tue 27 Oct, 19:04 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on Todd's Testing Ground
Fig. 2

Server performance

Server fpsWipe
025507510020:0005:0014:0023:0008:0017:00Wiped Tue 27 Oct, 19:04 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 19:04 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
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121 / 100
02
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
183 / 225
03
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average
126 / 700
04
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
19 / 200
05
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
50 / 1000
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 74 on average
453 / 700
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Todd's Testing Ground online, and what uptime has been recorded?

At this moment Todd's Testing Ground is online. The uptime it reports puts the last restart at about 16 hours ago. 110 of 168 hours up over the last 7 full days, which is 65% of the time. The first sighting of it by Rust Graphs was on 12 October 2026.

How does Todd's Testing Ground perform, as measured?

Average server fps over the last 48 hours is 52; the lowest was 11. Counted at its highest: 116,153 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,451 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for Todd's Testing Ground?

In Europe Todd's Testing Ground lists itself, tagged EU. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 54.38.78.147:28015 is its address.

What Rust version is recorded for Todd's Testing Ground?

Rust network protocol 2635 and build 168909 on Linux: that is what Todd's Testing Ground runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on Todd's Testing Ground?

Current player count on Todd's Testing Ground: 0, of 20 slots. The seven-day mean is 0 players; the peak over the same period is 1. The 48-hour peak falls at 07:00 UTC, averaging 1 players.

Against other Rust servers, where is Todd's Testing Ground placed?

Across seven days, player hours give Todd's Testing Ground #7,549 globally and #2,046 in Europe, a top 34% position among ranked servers.

Wipe data

What wipe schedule has been recorded for Todd's Testing Ground?

Too few wipes are on record for Todd's Testing Ground to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 19 hours ago.

Rules and settings

What settings and rules apply on Todd's Testing Ground?

The name of Todd's Testing Ground records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.

On which map is Todd's Testing Ground played?

Todd's Testing Ground runs a procedural map of size 4,500 with seed 1337, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The map is named as follows: Custom Map.

Lists and filters

On Rust Graphs, which lists and filters contain Todd's Testing Ground?

The Rust Graphs lists that carry Todd's Testing Ground are: Europe servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

On Todd's Testing Ground, what is meant by each tag?

gmvanilla (Game mode): Survival, vanilla style; mp20 (Max players): Slots: 20; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here; EU (Europe): The server browser lists it under Europe are the tags Todd's Testing Ground publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join Todd's Testing Ground?

Enter client.connect 54.38.78.147:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,EU,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode Survival, vanilla style.
mp20
Max players Slots: 20.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework here.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded