DWG RG-S15262Server sheetchecked 13m ago
US Testing Server
Online NA 54.39.102.131:21015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 21:30 UTC14d ago | 0 | – | running | 0 |
| Wed 14 Oct, 21:21 UTC15d ago | 0 | – | 1 days | 0 |
| Wed 14 Oct, 13:30 UTC15d ago | 0 | – | 0.3 days | 0 |
| Tue 13 Oct, 13:21 UTC16d ago | 0 | – | 1 days | 0 |
| Tue 13 Oct, 01:44 UTC16d ago | 0 | – | 0.5 days | 0 |
| Sat 26 Sep, 20:50 UTC33d ago | 0 | – | 16.2 days | 0 |
| Fri 25 Sep, 23:26 UTC34d ago | 0 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for US Testing Server, and is it up?
At this moment US Testing Server is online. The uptime it reports puts the last restart at about 13 hours ago. 143 of 168 hours up over the last 7 full days, which is 85% of the time. First seen by Rust Graphs on 25 September 2026.
How does US Testing Server perform, as measured?
Average server fps over the last 48 hours is 20; the lowest was 18. Counted at its highest: 2,909 entities, buildings, deployables and the rest of the world included. 632 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
In which location is US Testing Server hosted?
With its NA tag, US Testing Server lists itself in North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 54.39.102.131:21015.
On which Rust version is US Testing Server running?
The platform is Windows and the version is Rust network protocol 2634 and build 167584 on US Testing Server. Steam updates your game, which must be on the same protocol for you to join.
Population
What does the population history show for US Testing Server?
0 players are connected to US Testing Server at the time of the latest refresh. The seven-day mean on this server is 0 players.
In the rankings, which position does US Testing Server hold?
Across seven days, player hours give US Testing Server #15,262 globally and #1,495 in North America, a top 69% position among ranked servers.
Wipe data
What happens on US Testing Server on the day of a wipe?
The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.
On US Testing Server, when do wipes occur?
There is no next wipe to predict at US Testing Server, which wipes at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 14 days 3 hours ago.
Settings
Which rules and settings are recorded for US Testing Server?
The name of US Testing Server records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
On which map is US Testing Server played?
Seed 1337 and size 1,024 define the procedural map US Testing Server generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: CraggyIsland.
Tags
On Rust Graphs, which lists and filters contain US Testing Server?
The Rust Graphs lists that carry US Testing Server are: Modded Rust servers and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on US Testing Server?
gmrust (Game mode): Survival in standard Rust style; mp0 (Max players): The slot count is 0; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): In the server browser it appears under North America are the tags US Testing Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
By what method do you join US Testing Server?
Enter client.connect 54.39.102.131:21015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp0,ptrak,$r?,v2634,NA,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp0
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.