StatusLive Servers online11,706 Players60,014 Populated3,275 Wiped · 3 h135 Interval5 min Date30 OCT 2026

DWG RG-S15262Server sheetchecked 30m ago

Matt's Rust

Online 54.39.51.107:30000 checked 30m ago

Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,262top 69%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123402:0011:0021:0005:0014:0023:00

Hourly average and peak, UTC.

Fig. 1Players on Matt's Rust
Fig. 2

Server performance

010020030040002:0011:0021:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Matt's Rust, and is it online now?

Right now, Matt's Rust is recorded as online. Counted from its reported uptime, the last restart was about 8 days 10 hours ago. For the last 7 full days the record is 143 of 168 hours up, 85% of the time. First seen by Rust Graphs on 2 October 2026.

What does the recorded performance of Matt's Rust show?

182 server fps on average over the last 48 hours, and never under 157. Counted at its highest: 45,731 entities, buildings, deployables and the rest of the world included. 2,474 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

In which location is Matt's Rust hosted?

A region is not published by Matt's Rust. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 54.39.51.107:30000.

On which Rust version is Matt's Rust running?

The platform is Linux and the version is Rust network protocol 2634 and build 167781 on Matt's Rust. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on Matt's Rust?

Current player count on Matt's Rust: 0, of 40 slots. Averaged across seven days, the player count is 0.

What rank has been recorded for Matt's Rust?

Over the last seven days, Matt's Rust records #15,262 for player hours: the top 69% of all ranked servers.

Wipe data

Which times and days are wipes plotted at on Matt's Rust?

Matt's Rust's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 27 days 23 hours ago.

Rules and settings

What settings and rules apply on Matt's Rust?

Gather rate for Matt's Rust: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

What is the map for Matt's Rust?

Matt's Rust runs a procedural map of size 3,000 with seed 1679882896, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does Matt's Rust appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Matt's Rust: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Matt's Rust, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags Matt's Rust publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join Matt's Rust?

In Rust, press F1 and type client.connect 54.39.51.107:30000 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp40
Max players The slot count is 40.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded