DWG RG-S14045Server sheetchecked 9m ago
Haven PvE | 2x | Zombies | Events | Raid
Online 57.128.141.210:25572 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 10:04 UTC25d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for Haven PvE | 2x | Zombies | Events | Raid, and is it up?
Haven PvE | 2x | Zombies | Events | Raid is up at this moment. The uptime it reports puts the last restart at about 5 days 12 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 1 October 2026.
What does the recorded performance of Haven PvE | 2x | Zombies | Events | Raid show?
18 server fps on average over the last 48 hours, and never under 5. Counted at its highest: 155,755 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 8,071 MB. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for Haven PvE | 2x | Zombies | Events | Raid?
There is no region published by Haven PvE | 2x | Zombies | Events | Raid. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 57.128.141.210:25572.
What Rust version is recorded for Haven PvE | 2x | Zombies | Events | Raid?
Rust network protocol 2635 and build 168909 on Linux: that is what Haven PvE | 2x | Zombies | Events | Raid runs. Steam updates your game, which must be on the same protocol for you to join.
Player data
How many players are plotted on Haven PvE | 2x | Zombies | Events | Raid?
At the last refresh, Haven PvE | 2x | Zombies | Events | Raid recorded 0 players across 40 slots. Averaged across seven days, the player count is 0, with a peak of 1.
What rank has been recorded for Haven PvE | 2x | Zombies | Events | Raid?
Over the last seven days, Haven PvE | 2x | Zombies | Events | Raid records #14,045 for player hours: the top 63% of all ranked servers.
Wipe data
On Haven PvE | 2x | Zombies | Events | Raid, what does the data show for wipe day?
The recent wipes averaged a busiest count of 2 players. At 25 hours after the latest wipe the crowd was at its peak.
On Haven PvE | 2x | Zombies | Events | Raid, when do wipes occur?
The record of Haven PvE | 2x | Zombies | Events | Raid's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 25 days 19 hours ago the current world was made.
Rules and settings
Which rules and settings are recorded for Haven PvE | 2x | Zombies | Events | Raid?
2x gather is stated in the name of Haven PvE | 2x | Zombies | Events | Raid. 6 players per group at most. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
On which map is Haven PvE | 2x | Zombies | Events | Raid played?
Seed 1337 and size 4,500 define the procedural map Haven PvE | 2x | Zombies | Events | Raid generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
On Rust Graphs, which lists and filters contain Haven PvE | 2x | Zombies | Events | Raid?
These Rust Graphs lists include Haven PvE | 2x | Zombies | Events | Raid: Servers with a 2x gather rate, Modded Rust servers and Rust zombie servers, plotted. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Which meaning is attached to each tag on Haven PvE | 2x | Zombies | Events | Raid?
gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): 40 player slots; ts6 (Group limit): Teams hold no more than 6; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Haven PvE | 2x | Zombies | Events | Raid publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
By what method do you join Haven PvE | 2x | Zombies | Events | Raid?
Connect with client.connect 57.128.141.210:25572: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://discord.com/invite/havencollective.
Server tags
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts6,^o^z
Game
gmrust
mp40
ts6
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.