StatusLive Servers online11,694 Players45,403 Populated3,140 Wiped · 3 h97 Interval5 min Date29 OCT 2026

DWG RG-S15929Server sheetchecked 20d ago

[UA] TEST U DIE ;)

Offline 57.128.210.53:28067 checked 20d ago

weekly wipes moddedoxide
Connect
Players now 0/ 200 0% full
7-day average0peak –
Rank#15,929top 72%
Last wipe22d agoweekly schedule
Next wipe5d 11hTue 3 Nov, 12:21 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on [UA] TEST U DIE ;)
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 12:21 UTC, in 5d 11h. Its weekly schedule tag · low confidence

usual gap2.6 daysbetween real wipes
on rhythm14%of its recent wipes
wipe-day peak1players, last three wipes
crowd held33%else halves by day 1.5

Coming wipes

  1. 5d 11hTue 3 Nov, 12:21 UTC
  2. 7d 18hThu 5 Nov, 19:00 UTCFW
  3. 12d 11hTue 10 Nov, 12:21 UTC
  4. 19d 11hTue 17 Nov, 12:21 UTC
  5. 26d 11hTue 24 Nov, 12:21 UTC
  6. 33d 11hTue 1 Dec, 12:21 UTC
  7. 35d 18hThu 3 Dec, 19:00 UTCFW
  8. 40d 11hTue 8 Dec, 12:21 UTC

The first 48 hours of its last wipes

Tue 6 OctMon 5 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 12:21 UTC22d ago 1 – running 0
Mon 5 Oct, 10:36 UTC23d ago 1 – 1.1 days 0
Thu 1 Oct, 18:03 UTC FW27d ago 2 held half 3.7 days 0
Mon 28 Sep, 12:49 UTC30d ago 2 halved by day 2 3.2 days 1
Sat 26 Sep, 20:12 UTC32d ago 2 – 1.7 days 0
Thu 24 Sep, 06:50 UTC34d ago 4 halved by day 1 2.6 days 0
Tue 22 Sep, 19:54 UTC36d ago 4 – 1.5 days 0
Mon 14 Sep, 16:50 UTC44d ago 1 halved by day 3 8.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for [UA] TEST U DIE ;), and is it up?

[UA] TEST U DIE ;) is offline at this moment; 20 days 21 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What location is recorded for [UA] TEST U DIE ;)?

A region is not published by [UA] TEST U DIE ;). Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 57.128.210.53:28067.

What Rust version is recorded for [UA] TEST U DIE ;)?

On Linux, [UA] TEST U DIE ;) runs Rust network protocol 2634 and build 166652. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on [UA] TEST U DIE ;)?

The latest refresh records [UA] TEST U DIE ;) as offline, last seen 20 days 21 hours ago.

Against other Rust servers, where is [UA] TEST U DIE ;) placed?

Within the top 72% of all ranked servers: [UA] TEST U DIE ;) at #15,929 for player hours, seven days recorded.

Wipe times

What is recorded on [UA] TEST U DIE ;) on wipe day?

At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 33% of its recent wipes. In the other cases the crowd was below half by day 1.5.

On [UA] TEST U DIE ;), when do wipes occur?

The prediction follows its tag, because too few wipes of [UA] TEST U DIE ;) are on record to confirm the schedule. It is due to wipe next on Tuesday 3 November at 12:21 UTC. The world it runs now was made 22 days 11 hours ago. Its tags give a wipe schedule of one wipe a week.

Rules and settings

What settings and rules apply on [UA] TEST U DIE ;)?

Gather rate for [UA] TEST U DIE ;): not stated in the name. The group limit is 32 players. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

On which map is [UA] TEST U DIE ;) played?

[UA] TEST U DIE ;) runs a procedural map of size 4,500 with seed 831201459, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does [UA] TEST U DIE ;) appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry [UA] TEST U DIE ;) are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

On [UA] TEST U DIE ;), what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp200 (Max players): The slot count is 200; ts32 (Group limit): Teams hold no more than 32; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): 166652 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^w (Weekly): The wipe cycle is one week; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags [UA] TEST U DIE ;) publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to [UA] TEST U DIE ;)?

In Rust, press F1 and type client.connect 57.128.210.53:28067 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://discord.com/invite/Jxqy3KceWH.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^w,gmrust,cs166652,ts32,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp200
Max players The slot count is 200.
ts32
Group limit Teams hold no more than 32.
v2634
Protocol Your game must match protocol 2634 to join.
cs166652
Build 166652 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly The wipe cycle is one week.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded