DWG RG-S13254Server sheetchecked 40d ago
Pugnugnu
Offline 57.129.61.179:28015 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Pugnugnu online, and what uptime has been recorded?
Last seen 40 days 1 hours ago; right now Pugnugnu is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 19 September 2026.
What location is recorded for Pugnugnu?
A region is not published by Pugnugnu. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 57.129.61.179:28015.
On which Rust version is Pugnugnu running?
Rust network protocol 2633 and build 164530 on Windows: that is what Pugnugnu runs. Steam updates your game, which must be on the same protocol for you to join.
Player data
What does the population history show for Pugnugnu?
Pugnugnu is not responding at the latest refresh; the last record of it online is 40 days 1 hours ago.
What rank has been recorded for Pugnugnu?
Player hours over seven days place Pugnugnu at #13,254, within the top – of ranked servers.
Wipe data
On Pugnugnu, when do wipes occur?
Pugnugnu's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 46 days 20 hours ago.
Rules and settings
Which rules and settings are recorded for Pugnugnu?
Gather rate for Pugnugnu: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
On which map is Pugnugnu played?
Pugnugnu runs a procedural map, which the game generates.
Filters
Where does Pugnugnu appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Pugnugnu: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On Pugnugnu, what is meant by each tag?
The game's server browser reads these tags from Pugnugnu: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game must match protocol 2633 to join; cs164530 (Build): 164530 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
What is the way to connect to Pugnugnu?
In Rust, press F1 and type client.connect 57.129.61.179:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.