StatusLive Servers online11,747 Players54,200 Populated3,368 Wiped · 3 h130 Interval5 min Date28 OCT 2026

DWG RG-S12851Server sheetchecked 8m ago

DeadZone | Глубокое море

Online 57.131.140.168:28015 checked 8m ago

duo moddedoxide
Connect
Players now 0/ 20 0% full
7-day average0peak 1
Rank#12,851top 58%
Last wipe3h agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeakWipe
00.250.50.75119:0020:0021:0022:00Wiped Wed 28 Oct, 19:38 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on DeadZone | Глубокое море
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct28 Oct

Top 58% of all ranked servers, and #350 of the duo servers (top 83%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 19:38 UTC3h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
TRAVELER DUO [MAX 2] Wipe 23.10EU · duo · weekly · 27 on average
3 / 100
02 6 / 100
03 5 / 550
04
TRAVELER MODDED [MAX 2 | INSTA | KITS] Wipe 23.10EU · duo · weekly · 5 on average
0 / 100
05 1 / 550
06
[GUA] MODDED 2Х | SOLO/DUO | EU | MAP WIPE 23.10EU · duo · weekly · 3 on average
1 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for DeadZone | Глубокое море, and is it up?

At this moment DeadZone | Глубокое море is online. 1 of 168 hours up over the last 7 full days, which is 1% of the time. First seen by Rust Graphs on 13 September 2026.

In which location is DeadZone | Глубокое море hosted?

Its name points to Europe, though DeadZone | Глубокое море publishes no region tag. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 57.131.140.168:28015.

What Rust version is recorded for DeadZone | Глубокое море?

Rust network protocol 2635 and build 168909 on Linux: that is what DeadZone | Глубокое море runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for DeadZone | Глубокое море?

0 of 20 slots on DeadZone | Глубокое море are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 1. Over the last 48 hours the busiest hour was 21:00 UTC, at an average of 1 players.

Against other Rust servers, where is DeadZone | Глубокое море placed?

Within the top 58% of all ranked servers: DeadZone | Глубокое море at #12,851 for player hours, seven days recorded. #350 against other duo servers.

Wipe times

On DeadZone | Глубокое море, when do wipes occur?

The record of DeadZone | Глубокое море's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 3 hours ago.

Rules and settings

Which rules and settings are recorded for DeadZone | Глубокое море?

The name of DeadZone | Глубокое море records no gather rate. 2 players per group at most (duo). It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

What is the map for DeadZone | Глубокое море?

DeadZone | Глубокое море runs a procedural map, which the game generates.

Tags

Where does DeadZone | Глубокое море appear among the Rust Graphs lists and filters?

On Rust Graphs, DeadZone | Глубокое море is placed in these lists: Duo Rust servers, Europe servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last 24 hours.

On DeadZone | Глубокое море, what is meant by each tag?

Tags published by DeadZone | Глубокое море, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp20 (Max players): Slots: 20; ts2 (Group limit): Teams hold no more than 2; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to DeadZone | Глубокое море?

Enter client.connect 57.131.140.168:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp20
Max players Slots: 20.
ts2
Group limit Teams hold no more than 2.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded