DWG RG-S12851Server sheetchecked 8m ago
DeadZone | Глубокое море
Online 57.131.140.168:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers, and #350 of the duo servers (top 83%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 19:38 UTC3h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for DeadZone | Глубокое море, and is it up?
At this moment DeadZone | Глубокое море is online. 1 of 168 hours up over the last 7 full days, which is 1% of the time. First seen by Rust Graphs on 13 September 2026.
In which location is DeadZone | Глубокое море hosted?
Its name points to Europe, though DeadZone | Глубокое море publishes no region tag. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 57.131.140.168:28015.
What Rust version is recorded for DeadZone | Глубокое море?
Rust network protocol 2635 and build 168909 on Linux: that is what DeadZone | Глубокое море runs. The same protocol is required for joining, and Steam updates your game to it.
Counts
What does the population history show for DeadZone | Глубокое море?
0 of 20 slots on DeadZone | Глубокое море are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 1. Over the last 48 hours the busiest hour was 21:00 UTC, at an average of 1 players.
Against other Rust servers, where is DeadZone | Глубокое море placed?
Within the top 58% of all ranked servers: DeadZone | Глубокое море at #12,851 for player hours, seven days recorded. #350 against other duo servers.
Wipe times
On DeadZone | Глубокое море, when do wipes occur?
The record of DeadZone | Глубокое море's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 3 hours ago.
Rules and settings
Which rules and settings are recorded for DeadZone | Глубокое море?
The name of DeadZone | Глубокое море records no gather rate. 2 players per group at most (duo). It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
What is the map for DeadZone | Глубокое море?
DeadZone | Глубокое море runs a procedural map, which the game generates.
Tags
Where does DeadZone | Глубокое море appear among the Rust Graphs lists and filters?
On Rust Graphs, DeadZone | Глубокое море is placed in these lists: Duo Rust servers, Europe servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last 24 hours.
On DeadZone | Глубокое море, what is meant by each tag?
Tags published by DeadZone | Глубокое море, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp20 (Max players): Slots: 20; ts2 (Group limit): Teams hold no more than 2; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
What is the way to connect to DeadZone | Глубокое море?
Enter client.connect 57.131.140.168:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts2,^o^z
Game
gmrust
mp20
ts2
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.