DWG RG-S15490Server sheetchecked 40d ago
Scraptide EU Vanilla | Biweekly
Offline EU 57.131.46.105:28115 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 18:01 UTC, in 8h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is Scraptide EU Vanilla | Biweekly, and is it online now?
Scraptide EU Vanilla | Biweekly is offline at this moment; 40 days 3 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.
In which location is Scraptide EU Vanilla | Biweekly hosted?
In Europe Scraptide EU Vanilla | Biweekly lists itself, tagged EU. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 57.131.46.105:28115.
What Rust version is recorded for Scraptide EU Vanilla | Biweekly?
The platform is Linux and the version is Rust network protocol 2633 and build 162929 on Scraptide EU Vanilla | Biweekly. To join, your game must be on the same protocol; Steam handles the update.
Counts
What player count is recorded on Scraptide EU Vanilla | Biweekly?
Scraptide EU Vanilla | Biweekly is not responding at the latest refresh; the last record of it online is 40 days 3 hours ago.
In the rankings, which position does Scraptide EU Vanilla | Biweekly hold?
The same seven-day player-hour count places Scraptide EU Vanilla | Biweekly at #2,525 within Europe, #15,490 across all ranked servers and in the top 69% of them.
Wipe times
On Scraptide EU Vanilla | Biweekly, when do wipes occur?
The estimate of Scraptide EU Vanilla | Biweekly's next wipe is drawn from biweekly: 14 days after its last wipe. It is due to wipe next on Thursday 29 October at 18:01 UTC. The world it runs now was made 55 days 15 hours ago. A wipe schedule of one wipe every two weeks is listed in its tags.
Map and rules
Which rules and settings are recorded for Scraptide EU Vanilla | Biweekly?
No gather rate is stated in the name of Scraptide EU Vanilla | Biweekly. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. Oxide plugins are run on it. Its own label is vanilla, meaning facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is on.
Which map has Scraptide EU Vanilla | Biweekly loaded?
Scraptide EU Vanilla | Biweekly runs a procedural map of size 3,500 with seed 1337, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.
Tags
On Rust Graphs, which lists and filters contain Scraptide EU Vanilla | Biweekly?
These Rust Graphs lists include Scraptide EU Vanilla | Biweekly: Europe servers, plotted, Rust community servers, plotted, Rust tutorial servers and Vanilla Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v, Tutorial on ^t and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
On Scraptide EU Vanilla | Biweekly, what is meant by each tag?
gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^t (Tutorial on): New players start here with the tutorial from Facepunch; ^o (Oxide): Plugin framework: Oxide (uMod); EU (Europe): In the server browser it appears under Europe are the tags Scraptide EU Vanilla | Biweekly publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
By what method do you join Scraptide EU Vanilla | Biweekly?
Enter client.connect 57.131.46.105:28115 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/FXBaKupZys.
Server tags
Published as mp100,ptrak,$r?,v2633,^b,^v,EU,^t,gmvanilla,cs162929,ts8,^o
Game
gmvanilla
mp100
ts8
v2633
cs162929
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Gameplay
^t
Mods and access
^o
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
