DWG RG-S3334Server sheetchecked 9m ago
RustCraft PVE
Online 58.96.38.211:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe · high confidence
Coming wipes
- 8d 5hThu 5 Nov, 19:00 UTCFW
- 36d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:58 UTC FW26d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for RustCraft PVE, and is it up?
Right now, RustCraft PVE is recorded as online. Counted from its reported uptime, the last restart was about 28 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. First seen by Rust Graphs on 13 September 2026.
How does RustCraft PVE perform, as measured?
44 server fps on average over the last 48 hours, and never under 22. Counted at its highest: 179,804 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 12,779 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for RustCraft PVE?
No region is published by RustCraft PVE. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 58.96.38.211:28015.
On which Rust version is RustCraft PVE running?
Rust network protocol 2635 and build 168909 on Windows: that is what RustCraft PVE runs. Steam updates your game, which must be on the same protocol for you to join.
Counts
What does the population history show for RustCraft PVE?
0 of 50 slots on RustCraft PVE are taken at the latest refresh. The seven-day mean is 1 players; the peak over the same period is 4. Over the last 48 hours the busiest hour was 02:00 UTC, at an average of 1 players.
In the rankings, which position does RustCraft PVE hold?
Over the last seven days, RustCraft PVE records #3,334 for player hours: the top 15% of all ranked servers.
Wipe times
What happens on RustCraft PVE on the day of a wipe?
The recent wipes averaged a busiest count of 2 players. At 4 hours after the latest wipe the crowd was at its peak.
On RustCraft PVE, when do wipes occur?
At RustCraft PVE the only wipe is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 26 days 14 hours ago.
Rules and settings
Which rules and settings are recorded for RustCraft PVE?
No gather rate is stated in the name of RustCraft PVE. No limit is published beyond the default: 8 players per group. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
On which map is RustCraft PVE played?
Size 5,000 with seed 1922716: that is the procedural map RustCraft PVE runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
On Rust Graphs, which lists and filters contain RustCraft PVE?
These Rust Graphs lists include RustCraft PVE: Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
On RustCraft PVE, what is meant by each tag?
The game's server browser reads these tags from RustCraft PVE: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
What is the way to connect to RustCraft PVE?
Connect with client.connect 58.96.38.211:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp50,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.