DWG RG-S16967Server sheetchecked 31d ago
NPC Development Local
Offline 59.126.49.82:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for NPC Development Local, and is it up?
Last seen 31 days 15 hours ago; right now NPC Development Local is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 25 September 2026.
In which location is NPC Development Local hosted?
A region is not published by NPC Development Local. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 59.126.49.82:28015.
On which Rust version is NPC Development Local running?
The platform is Windows and the version is Rust network protocol 2633 and build 165217 on NPC Development Local. Steam updates your game, which must be on the same protocol for you to join.
Population
What does the population history show for NPC Development Local?
The latest refresh records NPC Development Local as offline, last seen 31 days 15 hours ago.
In the rankings, which position does NPC Development Local hold?
Player hours over seven days place NPC Development Local at #16,967, within the top 72% of ranked servers.
Schedules
Which times and days are wipes plotted at on NPC Development Local?
Too few wipes are on record for NPC Development Local to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 33 days 10 hours ago.
Map and rules
What settings and rules apply on NPC Development Local?
No gather rate is stated in the name of NPC Development Local. No limit is published beyond the default: 8 players per group. pve, no fighting other players, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for NPC Development Local?
NPC Development Local runs a procedural map of size 1,000 with seed 12345, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
On Rust Graphs, which lists and filters contain NPC Development Local?
On Rust Graphs, NPC Development Local is placed in these lists: Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on NPC Development Local?
gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags NPC Development Local publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
What is the way to connect to NPC Development Local?
Connect with client.connect 59.126.49.82:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp5,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp5
ts8
v2633
cs165217
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.