StatusLive Servers online11,649 Players46,616 Populated3,134 Wiped · 3 h110 Interval5 min Date29 OCT 2026

DWG RG-S7930Server sheetchecked 5h ago

c1tas

Offline 60.111.53.135:28015 checked 5h ago

Connect
Players now 0/ 10 0% full
7-day average0peak 1
Rank#7,930top 36%
Last wipe3d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.250.50.75111:0023:0005:0010:0000:0003:00

Hourly average and peak, UTC.

Fig. 1Players on c1tas
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.8 daysbetween real wipes
on rhythm43%of its recent wipes
wipe-day peak1players, last three wipes
crowd held67%else halves by day 5

The first 48 hours of its last wipes

Mon 26 OctWed 21 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 11:44 UTC21h ago – – running 0
Mon 26 Oct, 00:09 UTC3d ago 1 held half 2.5 days 0
Wed 21 Oct, 08:37 UTC8d ago 1 – 4.6 days 0
Thu 1 Oct, 19:57 UTC FW27d ago 1 held half 19.5 days 0
Thu 24 Sep, 19:04 UTC34d ago 1 halved by day 5 7 days 0
Sat 19 Sep, 22:54 UTC39d ago 1 – 4.8 days 0
Tue 15 Sep, 12:22 UTC43d ago 1 halved by day 1 4.4 days 0
Thu 3 Sep, 20:19 UTC FW55d ago – – 11.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
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297 / 300
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
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04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average
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05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for c1tas, and is it up?

c1tas is offline at this moment; 5 hours ago is when it was last seen. For the last 7 full days the record is 33 of 168 hours up, 20% of the time. First seen by Rust Graphs on 13 September 2026.

What location is recorded for c1tas?

There is no region published by c1tas. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 60.111.53.135:28015.

What Rust version is recorded for c1tas?

The platform is Windows and the version is Rust network protocol 2635 and build 169097 on c1tas. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on c1tas?

No response from c1tas; the server was last seen 5 hours ago. Averaged across seven days, the player count is 0, with a peak of 1. Over the last 48 hours the busiest hour was 23:00 UTC, at an average of 1 players.

What rank has been recorded for c1tas?

Player hours over seven days place c1tas at #7,930, within the top 36% of ranked servers.

Wipe times

What is recorded on c1tas on wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. 3 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 67% of its recent wipes stayed above half that peak. On the wipes where it did not hold, the crowd dropped below half by day 5.

What wipe schedule has been recorded for c1tas?

No next wipe can be predicted for c1tas: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 3 days 6 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for c1tas?

No gather rate is stated in the name of c1tas. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

What is the map for c1tas?

c1tas runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain c1tas?

These Rust Graphs lists include c1tas: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

On c1tas, what is meant by each tag?

The game's server browser reads these tags from c1tas: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs169097 (Build): The game build is 169097; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is c1tas joined?

Enter client.connect 60.111.53.135:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs169097,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs169097
Build The game build is 169097.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded