DWG RG-S11553Server sheetchecked 3d ago
地图生成
Offline EA 60.4.9.141:27015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 52% of all ranked servers, top 84% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 16:14 UTC, in 3d 16h. Its weekly schedule tag · low confidence
Coming wipes
- 3d 16hSun 1 Nov, 16:14 UTC
- 7d 18hThu 5 Nov, 19:00 UTCFW
- 10d 16hSun 8 Nov, 16:14 UTC
- 17d 16hSun 15 Nov, 16:14 UTC
- 24d 16hSun 22 Nov, 16:14 UTC
- 31d 16hSun 29 Nov, 16:14 UTC
- 35d 18hThu 3 Dec, 19:00 UTCFW
- 38d 16hSun 6 Dec, 16:14 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 16:14 UTC3d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for 地图生成, and is it up?
The current state of 地图生成 is offline, with the last sighting 3 days 6 hours ago. 2 of 120 hours up over the last 5 full days, which is 2% of the time. The first sighting of it by Rust Graphs was on 23 October 2026.
What location is recorded for 地图生成?
In Asia 地图生成 lists itself, tagged EA. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 60.4.9.141:27015 is its address.
What Rust version is recorded for 地图生成?
Rust network protocol 2635 and build 168909 on Windows: that is what 地图生成 runs. To join, your game must be on the same protocol; Steam handles the update.
Player data
What player count is recorded on 地图生成?
地图生成 is not responding at the latest refresh; the last record of it online is 3 days 6 hours ago. The seven-day mean is 0 players; the peak over the same period is 3.
In the rankings, which position does 地图生成 hold?
Across seven days, player hours give 地图生成 #11,553 globally and #469 in Asia, a top 52% position among ranked servers.
Wipe data
What happens on 地图生成 on the day of a wipe?
An average of 3 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on 地图生成?
Too few of 地图生成's wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. On Sunday 1 November at 16:14 UTC its next wipe is due. The current world has been in use since 3 days 7 hours ago. The tags state a weekly wipe schedule.
Settings
Which settings does 地图生成 run, and what rules?
No gather rate is stated in the name of 地图生成. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
Which map has 地图生成 loaded?
Size 3,700 with seed 129304965: that is the procedural map 地图生成 runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
On Rust Graphs, which lists and filters contain 地图生成?
On Rust Graphs, 地图生成 is placed in these lists: Modded Rust servers. These filters on the server list return it: Region: Asia; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Which meaning is attached to each tag on 地图生成?
gmrust (Game mode): Standard survival, as Rust plays; mp200 (Max players): 200 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^w (Weekly): A wipe occurs every week; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EA (East Asia): The server browser lists it under East Asia are the tags 地图生成 publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
What is the way to connect to 地图生成?
In Rust, press F1 and type client.connect 60.4.9.141:27015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp200,ptrak,$r?,v2635,^w,EA,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp200
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.