StatusLive Servers online11,904 Players91,721 Populated4,063 Wiped · 3 h165 Interval5 min Date27 OCT 2026

DWG RG-S15519Server sheetchecked 15d ago

My Server Name

Offline 60.83.122.67:28015 checked 15d ago

Connect
Players now 0/ 500 0% full
7-day average0peak –
Rank#15,519top 71%
Last wipe15d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Server Name
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct6 Oct9 Oct13 Oct16 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap9 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Mon 12 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 09:30 UTC15d ago 1 – running 1
Sat 3 Oct, 09:06 UTC24d ago 1 halved by day 1 9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average
774 / 825
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average
47 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average
134 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average
446 / 500
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
261 / 300
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average
199 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is My Server Name online, and what uptime has been recorded?

The current state of My Server Name is offline, with the last sighting 15 days 5 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 3 October 2026.

What location is recorded for My Server Name?

No region is published by My Server Name. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 60.83.122.67:28015 is its address.

What Rust version is recorded for My Server Name?

On Windows, My Server Name runs Rust network protocol 2634 and build 167584. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for My Server Name?

No response from My Server Name; the server was last seen 15 days 5 hours ago.

Against other Rust servers, where is My Server Name placed?

Over the last seven days, My Server Name records #15,519 for player hours: the top 71% of all ranked servers.

Schedules

What is recorded on My Server Name on wipe day?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. By day 1 the crowd had fallen below half on the wipes where it did not hold.

What wipe schedule has been recorded for My Server Name?

My Server Name's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 15 days 10 hours ago.

Settings

What settings and rules apply on My Server Name?

No gather rate is stated in the name of My Server Name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is My Server Name played?

A procedural map, generated by the game, is what My Server Name runs.

Filters

On Rust Graphs, which lists and filters contain My Server Name?

The Rust Graphs lists that carry My Server Name are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On My Server Name, what is meant by each tag?

Tags published by My Server Name, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp500 (Max players): 500 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): 167584 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is My Server Name joined?

In Rust, press F1 and type client.connect 60.83.122.67:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp500
Max players 500 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs167584
Build 167584 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded