StatusLive Servers online11,620 Players40,450 Populated3,014 Wiped · 3 h92 Interval5 min Date28 OCT 2026

DWG RG-S15205Server sheetchecked 13d ago

PvE Server

Offline 61.99.231.201:28015 checked 13d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,205top 70%
Last wipe19d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on PvE Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct11 Oct13 Oct16 Oct18 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average
336 / 350
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average
11 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average
22 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
148 / 225
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average
85 / 225
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
33 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is PvE Server online, and what uptime has been recorded?

The current state of PvE Server is offline, with the last sighting 13 days 22 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 8 October 2026 is when Rust Graphs first saw it.

What location is recorded for PvE Server?

There is no region published by PvE Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 61.99.231.201:28015 is its address.

What Rust version is recorded for PvE Server?

On Windows, PvE Server runs Rust network protocol 2634 and build 167231. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for PvE Server?

No response from PvE Server; the server was last seen 13 days 22 hours ago.

Against other Rust servers, where is PvE Server placed?

Within the top 70% of all ranked servers: PvE Server at #15,205 for player hours, seven days recorded.

Wipe times

Which times and days are wipes plotted at on PvE Server?

The record of PvE Server's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 19 days 20 hours ago.

Settings

Which settings does PvE Server run, and what rules?

No gather rate is stated in the name of PvE Server. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for PvE Server?

PvE Server runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain PvE Server?

The Rust Graphs lists that carry PvE Server are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on PvE Server?

Tags published by PvE Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167231 (Build): 167231 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to PvE Server?

Connect with client.connect 61.99.231.201:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Join only if your game is on protocol 2634.
cs167231
Build 167231 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded