Fig. 1Players on CYBERSHOKE | #4 BATTLEFIELD...RG-S2353-01 · Sheet 1 of 11
Fig. 2
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Fig. 2FPS, entities and memoryRG-S2353-02 · Sheet 2 of 11
Fig. 3
Rank
daily · 1 is best
RankRank in region
Top 11% of all ranked servers, top 31% in EU. Ranked on player hours over the last seven days.
Fig. 3Rank on player hours, dailyRG-S2353-03 · Sheet 3 of 11
Schedule
Wipe schedule
fixed weekdays
Next wipe Friday 30 October, 09:59 UTC, in 6h.
Every Monday at 09:59, every Wednesday at 09:58 and every Friday at 09:59 UTC · high confidence
usual gap2.3 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak8players, last three wipes
crowd held100%of its cycles kept half the crowd
Coming wipes
6hFri 30 Oct, 09:59 UTC
3d 6hMon 2 Nov, 09:59 UTC
5d 6hWed 4 Nov, 09:58 UTC
6d 15hThu 5 Nov, 19:00 UTCFW
7d 6hFri 6 Nov, 09:59 UTC
10d 6hMon 9 Nov, 09:59 UTC
12d 6hWed 11 Nov, 09:58 UTC
14d 6hFri 13 Nov, 09:59 UTC
The first 48 hours of its last wipes
Mon 26 OctFri 23 OctWed 21 Oct
Fig. 4Players each hour from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 7, 30 hours in.
ScheduleExpected wipesRG-S2353-04 · Sheet 4 of 11
Log
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 28 Oct, 09:58 UTC1d ago
–
–
running
3
Mon 26 Oct, 09:59 UTC3d ago
7
held half
2 days
0
Fri 23 Oct, 09:59 UTC6d ago
12
held half
3 days
1
Wed 21 Oct, 09:58 UTC8d ago
6
held half
2 days
0
Mon 19 Oct, 09:59 UTC10d ago
6
held half
2 days
1
Fri 16 Oct, 10:01 UTC13d ago
7
held half
3 days
0
Wed 14 Oct, 09:59 UTC15d ago
6
held half
2 days
0
Mon 12 Oct, 09:59 UTC17d ago
6
halved by day 1
2 days
0
Fri 9 Oct, 09:59 UTC20d ago
10
held half
3 days
0
Wed 7 Oct, 09:59 UTC22d ago
5
held half
2 days
0
Mon 5 Oct, 09:58 UTC24d ago
5
halved by day 1
2 days
0
Fri 2 Oct, 09:59 UTC27d ago
11
halved by day 2
3 days
2
Thu 1 Oct, 20:03 UTCFW28d ago
11
–
0.6 days
5
Wed 30 Sep, 09:59 UTC29d ago
11
–
1.4 days
0
Mon 28 Sep, 09:59 UTC31d ago
5
held half
2 days
1
Fri 25 Sep, 09:59 UTC34d ago
9
held half
3 days
1
Wed 23 Sep, 09:59 UTC36d ago
11
held half
2 days
0
Mon 21 Sep, 09:59 UTC38d ago
7
held half
2 days
0
Fri 18 Sep, 09:59 UTC41d ago
5
held half
3 days
0
Wed 16 Sep, 09:59 UTC43d ago
4
halved by day 1
2 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Table 1Wipe logRG-S2353-05 · Sheet 5 of 11
Similar assemblies
Similar servers
the same kind of game, then region, group limit, rate and wipes
How reliable is CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS, and is it online now?
At this moment CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS is online. About 22 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
2.
Is CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS stable in the figures recorded?
Average server fps over the last 48 hours is 230; the lowest was 214. Counted at its highest: 52,337 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,278 MB. What players feel as lag is low fps together with a climbing entity count.
3.
In which location is CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS hosted?
In Europe CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS lists itself, tagged EU. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 62.122.215.125:28030.
4.
What Rust version is recorded for CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?
Rust network protocol 2635 and build 168909 on Windows: that is what CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS runs. Steam updates your game, which must be on the same protocol for you to join.
Player data
5.
What player count is recorded on CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?
0 of 150 slots on CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS are taken at the latest refresh. Averaged across seven days, the player count is 2, with a peak of 12. Averaged over the last 48 hours, the player count is highest at 14:00 UTC: 4 players.
6.
In the rankings, which position does CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS hold?
CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS also measures #914 in Europe on the same seven-day player-hour count, at #2,353 globally and in the top 11% of ranked servers.
Wipe data
7.
What is recorded on CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS on wipe day?
An average of 8 players was recorded at the busiest point of its recent wipes. 30 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.
8.
Which times and days are wipes plotted at on CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?
every Monday at 09:59, every Wednesday at 09:58 and every Friday at 09:59 UTC is how CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS wipes. Friday 30 October at 09:59 UTC is the date its next wipe is due. The current world has been in use since 41 hours ago.
Rules and settings
9.
Which rules and settings are recorded for CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?
1e+06x gather is stated in the name of CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS. 16 players per group at most. battlefield, fast PvP with kits and high rates, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
10.
On which map is CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS played?
CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS runs a procedural map of size 2,750 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.
Lists and filters
11.
On Rust Graphs, which lists and filters contain CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?
On Rust Graphs, CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS is placed in these lists: Rust servers above 10x gather rate, Europe servers, plotted, Modded Rust servers and Rust battlefield servers. It is returned by these filters on the server list: Region: Europe; Type: Modded; Server tag: Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: More than 10x.
12.
On CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS, what is meant by each tag?
Tags published by CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp150 (Max players): The slot count is 150; ts16 (Group limit): Teams hold no more than 16; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^i (Battlefield): High rates and kits make for fast PvP; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): In the server browser it appears under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
13.
By what method do you join CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?
Connect with client.connect 62.122.215.125:28030: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://cybershoke.net/rust is its website.
NotesAnswered from the figuresRG-S2353-10 · Sheet 10 of 11
Key
Server tags
what each one means
Published asmp150,ptrak,$r?,v2635,^i,EU,gmrust,cs168909,ts16,^o^z
Game
gmrust
Game modeSurvival in standard Rust style.
mp150
Max playersThe slot count is 150.
ts16
Group limitTeams hold no more than 16.
v2635
ProtocolJoin only if your game is on protocol 2635.
cs168909
Build168909 is the game build.
ptrak
NetworkingStandard network layer: RakNet.
$r?
Region codeThe region code field is empty.
Gameplay
^i
BattlefieldHigh rates and kits make for fast PvP.
Mods and access
^o
OxideThe plugin framework is Oxide (uMod).
^z
ModdedPlugins or settings change the game, so it is listed under Modded.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.