StatusLive Servers online11,650 Players32,278 Populated2,796 Wiped · 3 h79 Interval5 min Date29 OCT 2026

DWG RG-S6838Server sheetchecked 1d ago

David's Solo Rust

Offline 62.198.47.194:28015 checked 1d ago

Connect
Players now 1/ 1 100% full
7-day average1peak 1
Rank#6,838top 31%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.250.50.75106:0008:0012:0013:0015:0017:00

Hourly average and peak, UTC.

Fig. 1Players on David's Solo Rust
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep15 Oct19 Oct22 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap12.2 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 15:40 UTC2d ago 1 – running 0
Wed 14 Oct, 12:01 UTC14d ago 1 – 12.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is David's Solo Rust online, and what uptime has been recorded?

David's Solo Rust is offline at this moment; 34 hours ago is when it was last seen. 16 of 168 hours up over the last 7 full days, which is 10% of the time. First seen by Rust Graphs on 18 September 2026.

What location is recorded for David's Solo Rust?

A region is not published by David's Solo Rust. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 62.198.47.194:28015.

What Rust version is recorded for David's Solo Rust?

On Windows, David's Solo Rust runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for David's Solo Rust?

The latest refresh records David's Solo Rust as offline, last seen 34 hours ago. The seven-day mean is 1 players; the peak over the same period is 1. Over the last 48 hours the busiest hour was 06:00 UTC, at an average of 1 players.

What rank has been recorded for David's Solo Rust?

Over the last seven days, David's Solo Rust records #6,838 for player hours: the top 31% of all ranked servers.

Wipe data

On David's Solo Rust, what does the data show for wipe day?

The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on David's Solo Rust?

David's Solo Rust's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 2 days 12 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for David's Solo Rust?

No gather rate is stated in the name of David's Solo Rust. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has David's Solo Rust loaded?

A procedural map, generated by the game, is what David's Solo Rust runs.

Lists and filters

Where does David's Solo Rust appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry David's Solo Rust are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meaning is attached to each tag on David's Solo Rust?

The game's server browser reads these tags from David's Solo Rust: gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join David's Solo Rust?

Connect with client.connect 62.198.47.194:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players Slots: 1.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded