StatusLive Servers online11,624 Players37,278 Populated2,941 Wiped · 3 h100 Interval5 min Date28 OCT 2026

DWG RG-S13351Server sheetchecked 41d ago

Mue Dev Server

Offline 62.231.101.3:28015 checked 41d ago

trio moddedcarbon
Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,351no region published
Last wipe45d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Mue Dev Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Mue Dev Server, and is it up?

Last seen 41 days 15 hours ago; right now Mue Dev Server is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What location is recorded for Mue Dev Server?

A region is not published by Mue Dev Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 62.231.101.3:28015.

What Rust version is recorded for Mue Dev Server?

Rust network protocol 2633 and build 163794 on Windows: that is what Mue Dev Server runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for Mue Dev Server?

The latest refresh records Mue Dev Server as offline, last seen 41 days 15 hours ago.

What rank has been recorded for Mue Dev Server?

Within the top – of all ranked servers: Mue Dev Server at #13,351 for player hours, seven days recorded.

Wipe data

On Mue Dev Server, when do wipes occur?

The record of Mue Dev Server's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 45 days 9 hours ago.

Rules and settings

Which rules and settings are recorded for Mue Dev Server?

The name of Mue Dev Server records no gather rate. A group tops out at 3 players (trio). survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Carbon. VAC is off: that is Valve's anti-cheat.

What is the map for Mue Dev Server?

Mue Dev Server runs a procedural map, which the game generates.

Lists and filters

Where does Mue Dev Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Mue Dev Server are: Modded Rust servers and Trio Rust servers, plotted live. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio.

On Mue Dev Server, what is meant by each tag?

The game's server browser reads these tags from Mue Dev Server: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts3 (Group limit): The team limit is 3; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is Mue Dev Server joined?

Enter client.connect 62.231.101.3:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts3,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players Slots: 10.
ts3
Group limit The team limit is 3.
v2633
Protocol Join only if your game is on protocol 2633.
cs163794
Build Build: 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded