StatusLive Servers online11,700 Players38,808 Populated2,943 Wiped · 3 h91 Interval5 min Date29 OCT 2026

DWG RG-S15146Server sheetchecked 13d ago

Try Hard Rust | Fridays | No Tech Tree

Offline 62.41.26.27:28015 checked 13d ago

weekly wipes vanillamoddedcarbon
Connect
Players now 0/ 200 0% full
7-day average0peak –
Rank#15,146top 70%
Last wipe25d agoweekly schedule
Next wipe2d 17hSat 31 Oct, 19:29 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Try Hard Rust | Fridays | No Tech Tree
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct7 Oct11 Oct14 Oct18 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Saturday 31 October, 19:29 UTC, in 2d 17h. Weekly: 7 days after its last wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Try Hard Rust | Fridays | No Tech Tree, and is it online now?

The current state of Try Hard Rust | Fridays | No Tech Tree is offline, with the last sighting 13 days 16 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 3 October 2026.

In which location is Try Hard Rust | Fridays | No Tech Tree hosted?

There is no region published by Try Hard Rust | Fridays | No Tech Tree. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 62.41.26.27:28015.

What Rust version is recorded for Try Hard Rust | Fridays | No Tech Tree?

On Linux, Try Hard Rust | Fridays | No Tech Tree runs Rust network protocol 2634 and build 166652. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on Try Hard Rust | Fridays | No Tech Tree?

The latest refresh records Try Hard Rust | Fridays | No Tech Tree as offline, last seen 13 days 16 hours ago.

In the rankings, which position does Try Hard Rust | Fridays | No Tech Tree hold?

Player hours over seven days place Try Hard Rust | Fridays | No Tech Tree at #15,146, within the top 70% of ranked servers.

Schedules

On Try Hard Rust | Fridays | No Tech Tree, when do wipes occur?

Estimated from weekly: 7 days after its last wipe is when Try Hard Rust | Fridays | No Tech Tree's next wipe falls. On Saturday 31 October at 19:29 UTC its next wipe is due. The current world has been in use since 25 days 6 hours ago. A wipe every week is the schedule its tags set out.

Settings

Which settings does Try Hard Rust | Fridays | No Tech Tree run, and what rules?

Gather rate for Try Hard Rust | Fridays | No Tech Tree: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are run on it. Vanilla is the label it uses: rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.

What is the map for Try Hard Rust | Fridays | No Tech Tree?

A procedural map, made by the game, is what Try Hard Rust | Fridays | No Tech Tree runs, sized 5,000. The name of the map reads: Hardcore Rust Server.

Filters

Where does Try Hard Rust | Fridays | No Tech Tree appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Try Hard Rust | Fridays | No Tech Tree: Modded Rust servers. These filters on the server list return it: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

Which meaning is attached to each tag on Try Hard Rust | Fridays | No Tech Tree?

The game's server browser reads these tags from Try Hard Rust | Fridays | No Tech Tree: gmrust (Game mode): Standard survival, as Rust plays; mp200 (Max players): The slot count is 200; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): Build: 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^w (Weekly): Every week it wipes; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is Try Hard Rust | Fridays | No Tech Tree joined?

In Rust, press F1 and type client.connect 62.41.26.27:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://rusttryhard.fun/.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^z,^y,^w,^v,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp200
Max players The slot count is 200.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs166652
Build Build: 166652.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly Every week it wipes.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded