StatusLive Servers online11,802 Players77,039 Populated3,777 Wiped · 3 h111 Interval5 min Date28 OCT 2026

DWG RG-S15941Server sheetchecked 22d ago

ServerName

Offline 62.60.151.221:28015 checked 22d ago

Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,941top 71%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on ServerName
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 16:02 UTC23d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average
581 / 675
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
366 / 525
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average
46 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average
44 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average
127 / 200
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average
144 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is ServerName, and is it online now?

The current state of ServerName is offline, with the last sighting 22 days 23 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 5 October 2026 is when Rust Graphs first saw it.

In which location is ServerName hosted?

There is no region published by ServerName. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 62.60.151.221:28015.

What Rust version is recorded for ServerName?

On Windows, ServerName runs Rust network protocol 2634 and build 166652. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on ServerName?

ServerName is not responding at the latest refresh; the last record of it online is 22 days 23 hours ago.

In the rankings, which position does ServerName hold?

Player hours over seven days place ServerName at #15,941, within the top 71% of ranked servers.

Wipe data

On ServerName, what does the data show for wipe day?

At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak.

On ServerName, when do wipes occur?

ServerName's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 23 days 4 hours ago the current world was made.

Rules and settings

What settings and rules apply on ServerName?

No gather rate is stated in the name of ServerName. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map has ServerName loaded?

ServerName runs a procedural map, which the game generates.

Lists and filters

Where does ServerName appear among the Rust Graphs lists and filters?

These Rust Graphs lists include ServerName: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On ServerName, what is meant by each tag?

The game's server browser reads these tags from ServerName: gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): 166652 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to ServerName?

Connect with client.connect 62.60.151.221:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp1
Max players The slot count is 1.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build 166652 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded