StatusLive Servers online11,876 Players95,829 Populated4,104 Wiped · 3 h154 Interval5 min Date27 OCT 2026

DWG RG-S15853Server sheetchecked 16d ago

SADLADS TESTING GROUND

Offline 62.68.167.189:28015 checked 16d ago

Connect
Players now 0/ 4 0% full
7-day average0peak –
Rank#15,853top 72%
Last wipe20d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on SADLADS TESTING GROUND
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct12 Oct14 Oct16 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is SADLADS TESTING GROUND online, and what uptime has been recorded?

The current state of SADLADS TESTING GROUND is offline, with the last sighting 16 days 17 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 8 October 2026.

What location is recorded for SADLADS TESTING GROUND?

A region is not published by SADLADS TESTING GROUND. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 62.68.167.189:28015.

What Rust version is recorded for SADLADS TESTING GROUND?

Rust network protocol 2634 and build 167398 on Linux: that is what SADLADS TESTING GROUND runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for SADLADS TESTING GROUND?

SADLADS TESTING GROUND is not responding at the latest refresh; the last record of it online is 16 days 17 hours ago.

What rank has been recorded for SADLADS TESTING GROUND?

Player hours over seven days place SADLADS TESTING GROUND at #15,853, within the top 72% of ranked servers.

Wipe data

On SADLADS TESTING GROUND, when do wipes occur?

Too few wipes are on record for SADLADS TESTING GROUND to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 20 days 5 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for SADLADS TESTING GROUND?

Gather rate for SADLADS TESTING GROUND: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is off: that is Valve's anti-cheat.

What is the map for SADLADS TESTING GROUND?

Size 4,000 with seed 1234: that is the procedural map SADLADS TESTING GROUND runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain SADLADS TESTING GROUND?

The Rust Graphs lists that carry SADLADS TESTING GROUND are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on SADLADS TESTING GROUND?

gmrust (Game mode): Survival in standard Rust style; mp4 (Max players): 4 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167398 (Build): The game build is 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags SADLADS TESTING GROUND publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to SADLADS TESTING GROUND?

Connect with client.connect 62.68.167.189:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp4
Max players 4 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs167398
Build The game build is 167398.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded