StatusLive Servers online11,691 Players50,606 Populated3,291 Wiped · 3 h135 Interval5 min Date28 OCT 2026

DWG RG-S15409Server sheetchecked 2d ago

E-SURVIVAL Dev

Offline 64.111.93.112:28025 checked 2d ago

trio moddedcarbon
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,409top 69%
Last wipe7d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on E-SURVIVAL Dev
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers, and #528 of the trio servers (top 84%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.4 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Tue 20 OctSat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 05:46 UTC7d ago 1 – running 0
Sat 3 Oct, 07:51 UTC24d ago 1 held half 16.9 days 1
Thu 1 Oct, 18:17 UTC FW26d ago 1 – 1.6 days 0
Tue 29 Sep, 09:32 UTC28d ago 1 halved by day 1 2.4 days 0
Tue 29 Sep, 02:33 UTC28d ago 1 – 0.3 days 1
Mon 28 Sep, 15:13 UTC29d ago 1 – 0.5 days 0
Thu 24 Sep, 12:45 UTC33d ago 1 held half 4.1 days 0
Wed 23 Sep, 05:41 UTC34d ago 1 – 1.3 days 0
Tue 22 Sep, 13:31 UTC35d ago 1 – 0.7 days 0
Mon 21 Sep, 05:13 UTC36d ago 1 – 1.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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04 2 / 550
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is E-SURVIVAL Dev, and is it online now?

Last seen 2 days 13 hours ago; right now E-SURVIVAL Dev is offline. 3 of 168 hours up over the last 7 full days, which is 2% of the time. First seen by Rust Graphs on 16 September 2026.

In which location is E-SURVIVAL Dev hosted?

There is no region published by E-SURVIVAL Dev. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 64.111.93.112:28025.

What Rust version is recorded for E-SURVIVAL Dev?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on E-SURVIVAL Dev. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for E-SURVIVAL Dev?

E-SURVIVAL Dev is not responding at the latest refresh; the last record of it online is 2 days 13 hours ago. Averaged across seven days, the player count is 0.

Against other Rust servers, where is E-SURVIVAL Dev placed?

Player hours over seven days place E-SURVIVAL Dev at #15,409, within the top 69% of ranked servers. Within the trio group it places #528.

Wipe data

What is recorded on E-SURVIVAL Dev on wipe day?

The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 50% of its recent wipes stayed above half that peak. By day 1 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on E-SURVIVAL Dev?

There is no next wipe to predict at E-SURVIVAL Dev, which wipes at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 7 days 16 hours ago.

Map and rules

Which settings does E-SURVIVAL Dev run, and what rules?

The name of E-SURVIVAL Dev records no gather rate. 3 players per group at most (trio). survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

On which map is E-SURVIVAL Dev played?

E-SURVIVAL Dev runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain E-SURVIVAL Dev?

These Rust Graphs lists include E-SURVIVAL Dev: Modded Rust servers and Trio Rust servers, plotted live. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio; Last wipe: In the last 2 weeks.

On E-SURVIVAL Dev, what is meant by each tag?

Tags published by E-SURVIVAL Dev, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts3 (Group limit): The team limit is 3; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to E-SURVIVAL Dev?

Enter client.connect 64.111.93.112:28025 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts3,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players 10 player slots.
ts3
Group limit The team limit is 3.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded