StatusLive Servers online11,755 Players61,286 Populated3,487 Wiped · 3 h126 Interval5 min Date27 OCT 2026

DWG RG-S16956Server sheetchecked 30d ago

Local Carbon

Offline 64.188.67.151:28015 checked 30d ago

monthly wipes moddedcarbon
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#16,956top 71%
Last wipe30d agomonthly schedule
Next wipe8d 19hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Local Carbon
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Local Carbon online, and what uptime has been recorded?

Last seen 30 days 4 hours ago; right now Local Carbon is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 27 September 2026 is when Rust Graphs first saw it.

What location is recorded for Local Carbon?

No region is published by Local Carbon. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 64.188.67.151:28015.

What Rust version is recorded for Local Carbon?

On Windows, Local Carbon runs Rust network protocol 2633 and build 165217. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for Local Carbon?

No response from Local Carbon; the server was last seen 30 days 4 hours ago.

Against other Rust servers, where is Local Carbon placed?

Over the last seven days, Local Carbon records #16,956 for player hours: the top 71% of all ranked servers.

Wipe data

On Local Carbon, when do wipes occur?

The estimate of Local Carbon's next wipe is drawn from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 30 days 11 hours ago the current world was made. A wipe every month is the schedule its tags set out.

Rules and settings

Which rules and settings are recorded for Local Carbon?

Gather rate for Local Carbon: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for Local Carbon?

A procedural map, generated by the game, is what Local Carbon runs.

Lists and filters

On Rust Graphs, which lists and filters contain Local Carbon?

The Rust Graphs lists that carry Local Carbon are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on Local Carbon?

Tags published by Local Carbon, and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is Local Carbon joined?

Connect with client.connect 64.188.67.151:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,^z,^y,^m,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players 10 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Your game must match protocol 2633 to join.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded