StatusLive Servers online11,767 Players60,429 Populated3,522 Wiped · 3 h133 Interval5 min Date28 OCT 2026

DWG RG-S2037Server sheetchecked 8m ago

The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES

Online 64.20.48.139:28080 checked 8m ago

1000x moddedoxide
Connect
Players now 5/ 50 10% full
7-day average2peak 8
Rank#2,037top 9%
Last wipe13d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
0246823:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Fig. 1Players on The Darkest Valley | 1000X | BI-WEEKLY| NO...
Fig. 2

Server performance

05010015020023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak8players, last three wipes
crowd held50%else halves by day 4

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctSat 26 Sep
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 8, 45 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 20:43 UTC13d ago 8 – running 1
Thu 1 Oct, 18:05 UTC FW27d ago 9 halved by day 4 14.1 days 3
Sat 26 Sep, 00:25 UTC32d ago 6 held half 5.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES, and is it up?

Right now, The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES is recorded as online. About 13 hours ago is when it last restarted, measured from the uptime it reports. 168 of 168 hours up over the last 7 full days, which is 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES perform, as measured?

Average server fps over the last 48 hours is 116; the lowest was 84. Counted at its highest: 118,230 entities, buildings, deployables and the rest of the world included. 4,096 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

In which location is The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES hosted?

No region is published by The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 64.20.48.139:28080.

On which Rust version is The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES running?

On Windows, The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES runs Rust network protocol 2635 and build 167781. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES?

5 of 50 slots on The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES are taken at the latest refresh. The seven-day mean is 2 players; the peak over the same period is 8. The 48-hour peak falls at 16:00 UTC, averaging 4 players.

What rank has been recorded for The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES?

Over the last seven days, The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES records #2,037 for player hours: the top 9% of all ranked servers.

Schedules

On The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES, what does the data show for wipe day?

At their busiest, its recent wipes drew 8 players on average. 45 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. In the other cases the crowd was below half by day 4.

On The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES, when do wipes occur?

No next wipe can be predicted for The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 13 days 1 hours ago.

Map and rules

Which rules and settings are recorded for The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES?

The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES takes its gather rate from its name: 1000x. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES?

Seed 58246 and size 3,247 define the procedural map The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES appear among the Rust Graphs lists and filters?

On Rust Graphs, The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES is placed in these lists: Rust servers above 10x gather rate and Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: More than 10x.

Which meaning is attached to each tag on The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES?

gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES joined?

Connect with client.connect 64.20.48.139:28080: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://discord.com/invite/3n9ZCEjkYq.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs167781
Build 167781 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded