DWG RG-S5833Server sheetchecked 9m ago
A Rust Server
Online 64.40.8.221:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers, and #372 of the trio servers (top 59%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is A Rust Server, and is it online now?
Right now, A Rust Server is recorded as online. The uptime it reports puts the last restart at about 3 days 2 hours ago. 144 of 168 hours up over the last 7 full days, which is 86% of the time. First seen by Rust Graphs on 17 October 2026.
Is A Rust Server stable in the figures recorded?
The last 48 hours give an average of 13 server fps and a floor of 5. Counted at its highest: 47,246 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,853 MB. A climbing entity count and low fps are the source of what players feel as lag.
In which location is A Rust Server hosted?
No region is published by A Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 64.40.8.221:28015.
What Rust version is recorded for A Rust Server?
Rust network protocol 2635 and build 168909 on Linux: that is what A Rust Server runs. The same protocol is required for joining, and Steam updates your game to it.
Population
What does the population history show for A Rust Server?
0 of 100 slots on A Rust Server are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 2. Over the last 48 hours the busiest hour was 04:00 UTC, at an average of 1 players.
What rank has been recorded for A Rust Server?
Within the top 26% of all ranked servers: A Rust Server at #5,833 for player hours, seven days recorded. Ranked #372 among trio servers.
Wipe times
On A Rust Server, when do wipes occur?
The record of A Rust Server's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 10 days 3 hours ago the current world was made.
Rules and settings
Which settings does A Rust Server run, and what rules?
No gather rate is stated in the name of A Rust Server. Groups: 3 players maximum (trio). survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
Which map has A Rust Server loaded?
Size 3,000 with seed 1337: that is the procedural map A Rust Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
On Rust Graphs, which lists and filters contain A Rust Server?
On Rust Graphs, A Rust Server is placed in these lists: Modded Rust servers and Trio Rust servers, plotted live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 2 weeks.
On A Rust Server, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): Slots: 100; ts3 (Group limit): Teams hold no more than 3; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags A Rust Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
What is the way to connect to A Rust Server?
Enter client.connect 64.40.8.221:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts3,^o^z
Game
gmrust
mp100
ts3
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.