DWG RG-S6325Server sheetchecked 10m ago
Team Dolny
Online 64.40.8.221:28215 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe · high confidence
Coming wipes
- 8d 9hThu 5 Nov, 19:00 UTCFW
- 36d 9hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:27 UTC FW26d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is Team Dolny, and is it online now?
At this moment Team Dolny is online. About 15 hours ago is when it last restarted, measured from the uptime it reports. 168 of 168 hours up over the last 7 full days, which is 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.
What does the recorded performance of Team Dolny show?
7 server fps on average over the last 48 hours, and never under 5. Counted at its highest: 136,314 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 6,794 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for Team Dolny?
A region is not published by Team Dolny. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 64.40.8.221:28215.
What Rust version is recorded for Team Dolny?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Team Dolny. The same protocol is required for joining, and Steam updates your game to it.
Player data
What player count is recorded on Team Dolny?
0 of 2 slots on Team Dolny are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 2. The 48-hour peak falls at 17:00 UTC, averaging 2 players.
Against other Rust servers, where is Team Dolny placed?
Within the top 28% of all ranked servers: Team Dolny at #6,325 for player hours, seven days recorded.
Schedules
What happens on Team Dolny on the day of a wipe?
The recent wipes averaged a busiest count of 2 players. At 16 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for Team Dolny?
Once a month, with the force wipe, is when Team Dolny wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 14 hours ago the current world was made.
Rules and settings
Which settings does Team Dolny run, and what rules?
No gather rate is stated in the name of Team Dolny. No limit is published beyond the default: 8 players per group. It runs the pve game mode, no fighting other players. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
What is the map for Team Dolny?
Team Dolny runs a procedural map of size 4,500 with seed 706327830, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
On Rust Graphs, which lists and filters contain Team Dolny?
On Rust Graphs, Team Dolny is placed in these lists: Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
On Team Dolny, what is meant by each tag?
The game's server browser reads these tags from Team Dolny: gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): 2 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
By what method do you join Team Dolny?
In Rust, press F1 and type client.connect 64.40.8.221:28215 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp2,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp2
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.