StatusLive Servers online11,642 Players49,122 Populated3,215 Wiped · 3 h103 Interval5 min Date28 OCT 2026

DWG RG-S5338Server sheetchecked 12m ago

Atlas - 3x Development

Online EU 64.40.8.251:28080 checked 12m ago

3x weekly wipes vanillamoddedoxide
Connect
Players now 0/ ?
7-day average0peak 2
Rank#5,338top 24% · #1762 in EU
Last wipe8d agoweekly schedule
Next wipe8d 9hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Fig. 1Players on Atlas - 3x Development
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 24% of all ranked servers, top 60% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe · high confidence

usual gap3 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 8d 9hThu 5 Nov, 19:00 UTCFW
  2. 36d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 23 OctMon 19 OctSun 18 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 15:28 UTC4d ago 2 – running 0
Mon 19 Oct, 14:58 UTC8d ago 2 halved by day 3 4 days 1
Sun 18 Oct, 18:15 UTC9d ago 1 – 0.9 days 1
Thu 15 Oct, 15:58 UTC12d ago 1 halved by day 1 3.1 days 0
Tue 6 Oct, 06:42 UTC22d ago 0 – 9.4 days 0
Sun 4 Oct, 17:22 UTC23d ago 1 – 1.6 days 0
Thu 1 Oct, 17:49 UTC FW26d ago 1 halved by day 2 3 days 0
Sat 26 Sep, 01:13 UTC32d ago 0 – 5.7 days 0
Thu 24 Sep, 18:53 UTC33d ago 0 – 1.3 days 0
Tue 22 Sep, 05:25 UTC36d ago 0 – 2.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01
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02
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03
КЛАССИКА x3 | GGRust #3 | Для нoвичкoв 3xEU · groups of 8+ · 3x · weekly · 93 on average
29 / 100
04
[EU] Upsurge Main | 3x Vanilla | 27/10EU · groups of 12+ · 3x · weekly · 91 on average
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Atlas - 3x Development, and is it up?

Right now, Atlas - 3x Development is recorded as online. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

In which location is Atlas - 3x Development hosted?

The EU tag is how Atlas - 3x Development lists itself in Europe. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 64.40.8.251:28080.

What Rust version is recorded for Atlas - 3x Development?

Rust network protocol 2634 and build 167781 on Linux: that is what Atlas - 3x Development runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on Atlas - 3x Development?

At the last refresh, Atlas - 3x Development recorded 0 players. The seven-day mean is 0 players; the peak over the same period is 2.

In the rankings, which position does Atlas - 3x Development hold?

Across seven days, player hours give Atlas - 3x Development #5,338 globally and #1,762 in Europe, a top 24% position among ranked servers.

Wipe data

What happens on Atlas - 3x Development on the day of a wipe?

The recent wipes averaged a busiest count of 2 players. At 4 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 2 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on Atlas - 3x Development?

Once a month, with the force wipe, is when Atlas - 3x Development wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 8 days 18 hours ago. The tags state a weekly wipe schedule.

Settings

What settings and rules apply on Atlas - 3x Development?

Atlas - 3x Development takes its gather rate from its name: 3x. 16 players per group at most. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.

Tags

On Rust Graphs, which lists and filters contain Atlas - 3x Development?

On Rust Graphs, Atlas - 3x Development is placed in these lists: 3x Rust servers, plotted, Europe servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 3x.

On Atlas - 3x Development, what is meant by each tag?

Tags published by Atlas - 3x Development, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp0 (Max players): The slot count is 0; ts16 (Group limit): Teams hold no more than 16; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^w (Weekly): A wipe occurs every week; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; modded (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): The server browser lists it under Europe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is Atlas - 3x Development joined?

Connect with client.connect 64.40.8.251:28080: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs167781,ts16,^o^z,modded

Game

gmrust
Game mode Survival in standard Rust style.
mp0
Max players The slot count is 0.
ts16
Group limit Teams hold no more than 16.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly A wipe occurs every week.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.
modded
Modded Plugins or settings change the game, so it is listed under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded