StatusLive Servers online11,830 Players75,280 Populated3,722 Wiped · 3 h228 Interval5 min Date29 OCT 2026

DWG RG-S15335Server sheetchecked 9m ago

A Rust Server

Online 64.40.8.251:29010 checked 9m ago

Connect
Players now 0/ ?
7-day average0peak –
Rank#15,335top 69%
Last wipe14d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Fig. 1Players on A Rust Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.8 daysbetween real wipes
on rhythm14%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Wed 14 OctSun 11 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 23:31 UTC14d ago 0 – running 0
Sun 11 Oct, 22:57 UTC17d ago 1 halved by day 1 3 days 0
Sat 10 Oct, 11:17 UTC19d ago 1 – 1.5 days 0
Fri 2 Oct, 15:53 UTC26d ago 0 – 7.8 days 0
Thu 1 Oct, 17:46 UTC FW27d ago 1 – 0.9 days 0
Thu 1 Oct, 11:45 UTC28d ago 2 – 0.3 days 0
Tue 29 Sep, 17:42 UTC29d ago 2 – 1.8 days 0
Thu 17 Sep, 16:49 UTC41d ago 0 – 12 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
545 / 625
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
414 / 450
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average
97 / 250
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
55 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is A Rust Server, and is it online now?

At this moment A Rust Server is online. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What location is recorded for A Rust Server?

No region is published by A Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 64.40.8.251:29010.

On which Rust version is A Rust Server running?

Rust network protocol 2635 and build 168909 on Linux: that is what A Rust Server runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on A Rust Server?

Current player count on A Rust Server: 0. Averaged across seven days, the player count is 0.

What rank has been recorded for A Rust Server?

Within the top 69% of all ranked servers: A Rust Server at #15,335 for player hours, seven days recorded.

Schedules

On A Rust Server, what does the data show for wipe day?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. By day 1 the crowd had fallen below half on the wipes where it did not hold.

On A Rust Server, when do wipes occur?

A Rust Server wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 14 days 14 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for A Rust Server?

The name of A Rust Server records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

Tags

Where does A Rust Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry A Rust Server are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On A Rust Server, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp0 (Max players): 0 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set are the tags A Rust Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is A Rust Server joined?

Enter client.connect 64.40.8.251:29010 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp0
Max players 0 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded